Mesa 9.2.1 Release Notes / (October 4, 2013)¶
Mesa 9.2.1 is a bug fix release which fixes bugs found since the 9.2 release.
Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 3.1. OpenGL 3.1 is only available if requested at context creation because GL_ARB_compatibility is not supported.
MD5 checksums¶
e6cdfa84dfddd86e3d36ec7ff4b6478a MesaLib-9.2.1.tar.gz
dd4c82667d9c19c28a553b12eba3f8a0 MesaLib-9.2.1.tar.bz2
d9af0f5607f7d275793d293057ca9ac6 MesaLib-9.2.1.zip
New features¶
None
Bug fixes¶
This list is likely incomplete.
Bug 66779 - Use of uninitialized stack variable with brw_search_cache()
Bug 68233 - Valgrind errors in mesa
Bug 68250 - Automatic mipmap generation with texture compression produces borders that fade to black
Bug 68637 - [Bisected IVB/HSW]Unigine demo crash
Bug 68753 - [regression bisected] GLSL ES: structs members can’t have precision qualifiers anymore in 9.2
Bug 69525 - [GM45, bisected] Piglit tex-shadow2drect fails
Changes¶
The full set of changes can be viewed by using the following GIT command:
git log mesa-9.2..mesa-9.2.1
Alex Deucher (1):
radeon/winsys: pad IBs to a multiple of 8 DWs
Andreas Boll (1):
os: First check for __GLIBC__ and then for PIPE_OS_BSD
Anuj Phogat (1):
glsl: Allow precision qualifiers for sampler types
Brian Paul (2):
docs: minor fixes for 9.2 release notes
mesa: check for bufSize > 0 in _mesa_GetSynciv()
Carl Worth (3):
cherry-ignore: Ignore a commit which appeared twice on master
Use -Bsymbolic when linking libEGL.so
mesa: Bump version to 9.2.1
Chris Forbes (3):
i965/fs: Gen4: Zero out extra coordinates when using shadow compare
i965: Fix cube array coordinate normalization
i965: fix bogus swizzle in brw_cubemap_normalize
Christoph Bumiller (2):
nvc0/ir: add f32 long immediate cannot saturate
nvc0: delete compute object on screen destruction
Dave Airlie (1):
st/mesa: don’t dereference stObj->pt if NULL
Dominik Behr (1):
glsl: propagate max_array_access through function calls
Emil Velikov (1):
nouveau: initialise the nouveau_transfer maps
Eric Anholt (4):
mesa: Rip out more extension checking from texformat.c.
mesa: Don’t choose S3TC for generic compression if we can’t compress.
i965/gen4: Fix fragment program rectangle texture shadow compares.
i965: Reenable glBitmap() after the sRGB winsys enabling.
Ian Romanick (7):
docs: Add 9.2 release md5sums
Add .cherry-ignore file
mesa: Note that 89a665e should not be picked
glsl: Reallow precision qualifiers on structure members
mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3
mesa: Remove all traces of GL_OES_matrix_get
mesa: Don’t return any data for GL_SHADER_BINARY_FORMATS
Ilia Mirkin (2):
nv30: find first unused texcoord rather than bailing if first is used
nv30: fix inconsistent setting of push->user_priv
Joakim Sindholt (1):
nvc0: fix blitctx memory leak
Johannes Obermayr (1):
st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.
Kenneth Graunke (5):
i965/vs: Detect GRF sources in split_virtual_grfs send-from-GRF code.
i965/fs: Detect GRF sources in split_virtual_grfs send-from-GRF code.
i965/vec4: Only zero out unused message components when there are any.
i965: Fix brw_vs_prog_data_compare to actually check field members.
meta: Set correct viewport and projection in decompress_texture_image.
Maarten Lankhorst (2):
st/dri: do not create a new context for msaa copy
nvc0: restore viewport after blit
Marek Olšák (2):
r600g: fix constant buffer cache flushing
r600g: fix texture buffer object cache flushing
Paul Berry (1):
i965: Initialize inout_offset parameter to brw_search_cache().
Rico Schüller (1):
glx: Initialize OpenGL version to 1.0
Tiziano Bacocco (1):
nvc0/ir: fix use after free in texture barrier insertion pass
Torsten Duwe (1):
wayland-egl.pc requires wayland-client.pc.