Mesa 24.1.2 Release Notes / 2024-06-19¶
Mesa 24.1.2 is a bug fix release which fixes bugs found since the 24.1.1 release.
Mesa 24.1.2 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.
Mesa 24.1.2 implements the Vulkan 1.3 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.
SHA256 checksum¶
a2c584c8d57d3bd8ba11790a6e9ae3713f8821df96c059b78afb29dd975c9f45 mesa-24.1.2.tar.xz
New features¶
None
Bug fixes¶
free_zombie_shaders() leave context in a bad state (access violation occurs)
[NINE]Far Cry 1 trees flicker regression[bisected][traces]
Vulkan: Most sync2 implementations are missing new access flags
Incorrect buffer_list advance when writing disjoint image descriptors
ANV: Block shadows in Cyberpunk on Intel A770
ACO ERROR: Temporary never defined or are defined after use
VAAPI ffmpeg encoding breaks with mesa-24.1.0
[ANV] Graphics memory allocation in Total War: Warhammer 3
NVK: Vulkan apps simply terminated with segfault under wayland and Xwayland
NVK: VK_ERROR_OUT_OF_DEVICE_MEMORY on swapchain creation
freedreno + perfetto missing dependency on adreno_common.xml.h
Changes¶
Amol Surati (1):
nine: avoid using post-compacted indices with state expecting pre-compacted ones
Boris Brezillon (2):
pan/bi: Fix dynamic indexing of push constants
panvk: Fix Cube/2DArray/3D img -> buf copies
Caio Oliveira (1):
intel/brw: Fix typo in DPAS emission code
Daniel Schürmann (1):
aco/assembler: fix MTBUF opcode encoding on GFX11
Danylo Piliaiev (1):
freedreno: Make fd_pps_driver.h usable without including other FD sources
Dave Airlie (4):
nvk: Only enable WSI modifiers if the extension is supported.
draw/texture: handle mip_offset[0] being != 0 for layered textures.
nouveau/nvc0: increase overallocation on shader bo to 2K
radv/video: fix layered decode h264/5 tests.
David Heidelberg (1):
rusticl: add -cl-std only when it’s not defined
David Rosca (2):
radeonsi: Fix si_compute_clear_render_target with 422 subsampled formats
radv/video: Add missing VCN 3.0.2 to decoder init switch
Eric Engestrom (15):
docs: add sha256sum for 24.1.1
.pick_status.json: Update to 50e5067be77bf8f34de6616e8edca2af2cf8d310
v3dv: add missing bounds check in VK_EXT_4444_formats
.pick_status.json: Update to cc82f7f8ace50f68b06c53ad347e36d411ae9dab
radv/ci: fix manual rules
.pick_status.json: Update to 41dd1c52b1d091b36f8931c4a57d3b6dc361bc84
v3d/drm-shim: emulate a rpi4 instead of a rpi3
.pick_status.json: Update to a80a1c983844bca646d5f07d65c695a84f964bfe
egl: fix teardown when using xcb
.pick_status.json: Mark f017beb29ce6e3469da33caff2c9a493799faca6 as denominated
.pick_status.json: Update to 7dcba7e873c6b753930e2fdc8c714bb4da1a22dd
glx: fix build -D glx-direct=false
.pick_status.json: Update to 10d21d410068f2ca32fe898f6b4b690993d90daa
.pick_status.json: Mark a9fff07c2e2b1e52b00b30dc16781209f7761c04 as denominated
.pick_status.json: Update to 887f0e0af664b11c081b4140931e7213240c7b41
Erik Faye-Lund (3):
mesa/main: remove stale prototype
mesa/main: do not allow RGBA_INTEGER et al in gles3
panvk: move macro-definition to header
Faith Ekstrand (5):
nak: Only convert the written portion of the buffer in NirInstrPrinter
nak: BMov is always variable-latency
nak: Only copy-prop neg into iadd2/3 if no carry is written
nak/legalize: Fold immediate sources before instructions
nouveau: Fix a race in nouveau_ws_bo_destroy()
Friedrich Vock (2):
radv/rt: Fix memory leak when compiling libraries
aco/spill: Don’t spill phis with all-undef operands
Georg Lehmann (1):
radeonsi: set COMPUTE_STATIC_THREAD_MGMT_SE2-3 correctly on gfx10-11
Iago Toral Quiroga (1):
broadcom/compiler: initialize payload_conflict for all initial nodes
Iván Briano (1):
vulkan/runtime: pColorAttachmentInputIndices is allowed to be NULL
Job Noorman (14):
ir3: fix crash in try_evict_regs with src reg
ir3: fix handling of early clobbers in calc_min_limit_pressure
ir3: set offset on splits created while spilling
ir3: correctly set wrmask for reload.macro
ir3: don’t remove intervals for non-killed tex prefetch sources
ir3: don’t remove collects early while spilling
ir3: expose instruction indexing helper for merge sets
ir3: make indexing instructions optional in ir3_merge_regs
ir3: index instructions before fixing up merge sets after spilling
ir3: move liveness recalculation inside ir3_ra_shared
ir3: restore interval_offset after liveness recalculation in shared RA
ir3: add ir3_cursor/ir3_builder helpers
ir3: refactor ir3_spill.c to use the ir3_cursor/ir3_builder API
ir3: only add live-in phis for top-level intervals while spilling
Karol Herbst (2):
rusticl/spirv: do not pass a NULL pointer to slice::from_raw_parts
rusticl/memory: copies might overlap for host ptrs
Konstantin Seurer (2):
ac/llvm: Fix DENORM_FLUSH_TO_ZERO with exact instructions
ac/llvm: Enable helper invocations for vote_all/any
Lionel Landwerlin (4):
anv: fix pipeline flag fields
anv: limit aux invalidations to primary command buffers
anv: ensure completion of surface state copies before secondaries
intel/fs: fix lower_simd_width for MOV_INDIRECT
Lucas Fryzek (1):
llvmpipe: query winsys support for dmabuf mapping
Marek Olšák (1):
Revert “radeonsi: fix initialization of occlusion query buffers for disabled RBs”
Mary Guillemard (2):
panvk: Add missing null check in DestroyCommandPool
panvk: Check for maxBufferSize in panvk_CreateBuffer
Mike Blumenkrantz (2):
lavapipe: fix mesh+task binding with shader objects
mesa/st: fix zombie shader handling for non-current programs
Patrick Lerda (1):
radeonsi: fix assert triggered on gfx6 after the tessellation update
Qiang Yu (2):
glsl: respect GL_EXT_shader_image_load_formatted when image is embedded in a struct
radeonsi: add missing nir_intrinsic_bindless_image_descriptor_amd
Rhys Perry (4):
aco: don’t combine vgpr into writelane src0
aco/gfx6: set glc for buffer_store_byte/short
aco: remove some missing label resets
aco: insert s_nop before discard early exit sendmsg(dealloc_vgpr)
Samuel Pitoiset (4):
radv: fix creating unlinked shaders with ESO when nextStage is 0
radv: don’t assume that TC_ACTION_ENA invalidates L1 cache on gfx9
radv: fix incorrect buffer_list advance for multi-planar descriptors
radv: always save/restore all shader objects for internal operations
Sviatoslav Peleshko (3):
anv,driconf: Add fake non device local memory WA for Total War: Warhammer 3
intel/brw: Actually retype integer sources of sampler message payload
intel/elk: Actually retype integer sources of sampler message payload
Timur Kristóf (1):
ac/nir/tess: Fix per-patch output LDS mapping.
Valentine Burley (2):
tu: Handle the new sync2 flags
tu: Remove declaration of unused update_stencil_mask function
Zan Dobersek (1):
tu: fix ZPASS_DONE interference between occlusion queries and autotuner