Mesa 17.1.0 Release Notes / May 10, 2017¶
Mesa 17.1.0 is a new development release. People who are concerned with stability and reliability should stick with a previous release or wait for Mesa 17.1.1.
Mesa 17.1.0 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.5. OpenGL 4.5 is only available if requested at context creation because compatibility contexts are not supported.
SHA256 checksums¶
c388069581a72853161657ac365f2c083afabd7cffd53f80513dacfa1cfa58a8 mesa-17.1.0.tar.gz
cf234a6ed4764673886b6661553b54675776ef0898f774716173cec890ac3b17 mesa-17.1.0.tar.xz
New features¶
Note: some of the new features are only available with certain drivers.
OpenGL 4.2 on i965/ivb
GL_ARB_gpu_shader_fp64 on i965/ivybridge
GL_ARB_gpu_shader_int64 on i965/gen8+, nvc0, radeonsi, softpipe, llvmpipe
GL_ARB_shader_ballot on nvc0, radeonsi
GL_ARB_shader_clock on nv50, nvc0, radeonsi
GL_ARB_shader_group_vote on radeonsi
GL_ARB_shader_precision on i965/ivb
GL_ARB_shader_viewport_layer_array on radeonsi
GL_ARB_sparse_buffer on radeonsi/CIK+
GL_ARB_transform_feedback2 on i965/gen6
GL_ARB_transform_feedback_overflow_query on i965/gen6+
GL_ARB_vertex_attrib_64bit on i965/ivb
GL_NV_fill_rectangle on nvc0
Geometry shaders enabled on swr
Bug fixes¶
Bug 68504 - 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot convert ‘bool’ to ‘__vector(4) __bool int’ in return
Bug 84325 - X.Org segfaults when starting DE on an Intel+Radeon laptop, caused by libpciaccess cleanup, patch attached
Bug 93089 - mesa fails to check for gcc atomic primitives before using them
Bug 95460 - Please add more drivers (freedreno, virgl) to features.txt status document
Bug 96743 - [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase
Bug 97102 - [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr
Bug 97338 - Black squares in the Spec Ops: The Line chapter select screen
Bug 97524 - Samplers referring to the same texture unit with different types should raise GL_INVALID_OPERATION
Bug 97967 - glsl/tests/cache-test regression
Bug 97988 - [radeonsi] playing back videos with VDPAU exhibits deinterlacing/anti-aliasing issues not visible with VA-API
Bug 98263 - [radv] The Talos Principle fails to launch with “Fatal error: Cannot set display mode.”
Bug 98428 - Undefined non-weak-symbol in dri-drivers
Bug 98502 - Delay when starting firefox, thunderbird or chromium and dmesg spam
Bug 98869 - Electronic Super Joy graphic artefacts (regression,bisected)
Bug 98975 - Wasteland 2 Directors Cut: Hangs. GPU fault
Bug 99010 - –disable-gallium-llvm no longer recognized
Bug 99246 - [d3dadapter+radeonsi & bisect] EVE-Online : hang on wormhole sight
Bug 99265 - i965: Piglit egl_khr_gl_renderbuffer_image-clear-shared-image fails
Bug 99339 - Blender line rendering broken after removing XY clipping of lines
Bug 99401 - [g33] regression: piglit.spec.!opengl 1_0.gl-1_0-beginend-coverage
Bug 99450 - [amdgpu] Payday 2 visual glitches on some models
Bug 99451 - polygon offset use after free
Bug 99456 - Firefox crashing when opening about:support with WebGL2 enabled
Bug 99465 - vtn_vector_construct writing out of bounds when given multiple non-zero length sources
Bug 99484 - Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not render correctly
Bug 99532 - Compute shader doesn’t give right result under some circumstances
Bug 99542 - vdpau logging errors since gallium/radeon: adjust the rule for using the LINEAR_ALIGNED layout
Bug 99631 - segfault with OSVRTrackerView and openscenegraph git master
Bug 99633 - rasterizer/core/clip.h:279:49: error: ‘const struct API_STATE’ has no member named ‘linkageCount’
Bug 99660 - Not all of the int64 conversion opcodes got implemented
Bug 99677 - heap-use-after-free in glsl
Bug 99692 - [radv] Mostly broken on Hawaii PRO/CIK ASICs
Bug 99701 - loader.c:353:8: error: implicit declaration of function ‘geteuid’ is invalid in C99 [-Werror,-Wimplicit-function-declaration]
Bug 99715 - Don’t print: “Note: Buggy applications may crash, if they do please report to vendor”
Bug 99789 - Memory leak on failure to create an ir_constant in calculate_iterations in loop_controls.cpp
Bug 99817 - [softpipe] piglit glsl-fs-tan-1 regression
Bug 99842 - GL_ARB_transform_feedback2 on i965 gen6
Bug 99850 - Tessellation bug on Carrizo
Bug 99918 - disk_cache.h:57:20: error: no member named ‘st_mtim’ in ‘struct stat’
Bug 99953 - device9.c:122:49: error: ‘PIPE_CAP_USER_INDEX_BUFFERS’ undeclared (first use in this function)
Bug 99955 - [r600g] GPU load always displayed at 100% with GALLIUM_HUD=GPU-load
Bug 100026 - piglit.spec.arb_shader_subroutine.compiler.direct-call_vert regression
Bug 100049 - “ralloc: Make sure ralloc() allocations match malloc()’s alignment.” causes seg fault in 32bit build
Bug 100060 - wsi/wsi_common_wayland.c:25:41: fatal error: wayland-drm-client-protocol.h: No such file or directory
Bug 100061 - LODQ instruction generated with invalid dst mask
Bug 100068 - LLVM ERROR: Cannot select: intrinsic %llvm.amdgcn.buffer.load.format
Bug 100088 - piglit.spec.arb_get_texture_sub_image.arb_get_texture_sub_image regressions
Bug 100091 - Failure to create folder for on-disk shader cache
Bug 100133 - swr_context.cpp:336:44: error: invalid conversion from ‘uint {aka unsigned int}’ to ‘pipe_render_cond_flag’ [-fpermissive]
Bug 100154 - test_eu_compact regression
Bug 100180 - Build failure in GNOME Continuous
Bug 100182 - Flickering in The Talos Principle on Sky Lake GT4.
Bug 100201 - Windows scons build with MSVC toolchain and LLVM 4.0 fails
Bug 100223 - marshal_generated.c:38:10: fatal error: ‘X11/Xlib-xcb.h’ file not found
Bug 100236 - Undefined symbols for architecture x86_64: “typeinfo for llvm::RTDyldMemoryManager”
Bug 100259 - [EGL] [GBM] undefined reference to `gbm_bo_create_with_modifiers’
Bug 100288 - clover unable to run OpenCL kernels since 03127bb radeonsi: compile all TGSI compute shaders asynchronously
Bug 100303 - Adding a single, meaningless if-else to a shader source leads to different image
Bug 100391 - SachaWillems deferredmultisampling asserts
Bug 100452 - push_constants host memory leak when resetting command buffer
Bug 100531 - [regression] Broken graphics in several games
Bug 100562 - u_debug_stack.c:59: undefined reference to `_Ux86_64_getcontext’
Bug 100569 - core/resource.cpp:36:33: error: non-constant-expression cannot be narrowed from type ‘int’ to ‘int16_t’ (aka ‘short’) in initializer list [-Wc++11-narrowing]
Bug 100574 - anv_device.c:189: undefined reference to `anv_gem_supports_48b_addresses’
Bug 100582 - [GEN8+] piglit.spec.arb_stencil_texturing.glblitframebuffer corrupts state.gl_texture* assertions
Bug 100600 - anv_device.c:1337: undefined reference to `anv_gem_busy’
Bug 100620 - [SKL] 48-bit addresses break DOOM
Bug 100663 - commit 61e47d92c5196 breaks RS780
Bug 100690 - [Regression, bisected] TotalWar: Warhammer corrupted graphics
Bug 100892 - Polaris 12: winsys init bad switch (missing break) initializing addrlib
Changes¶
Removed the ilo gallium driver.
The configure option –enable-gallium-llvm is superseded by –enable-llvm.
The swr driver now requires LLVM >= 3.9.0 and a C++14 capable compiler.
The radeonsi driver now requires LLVM 3.8.0.
The MESA_GLSL=opt and MESA_GLSL=no_opt environment vars have been removed.
The –with-egl-platforms configure option is deprecated. Use –with-platforms instead.