Mesa 23.0.2 Release Notes / 2023-04-07¶
Mesa 23.0.2 is a bug fix release which fixes bugs found since the 23.0.1 release.
Mesa 23.0.2 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.
Mesa 23.0.2 implements the Vulkan 1.3 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.
SHA256 checksum¶
1b7d3399fc6f16f030361f925d33ebc7600cbf98094582f54775b6a1180529e7 mesa-23.0.2.tar.xz
New features¶
None
Bug fixes¶
allwinner a64: DRM_IOCTL_MODE_CREATE_DUMB failed: Cannot allocate memory after some time of apps usage
mesa: index buffer leaking
RadeonSI: null dereference in amdgpu_cs_add_buffer, potential refcount mismatch, running BeyondAllReason
eglCreateImageKHR, error: EGL_BAD_ALLOC (0x3003), message: “createImageFromDmaBufs failed” on AMD multi-gpu with explicit format modifiers
libgrl.a installed but not used?
radv: crash compiling UE5 lumen hardware RT shader
aco: unused vtmp_in_loop
radv,nir: dEQP-VK.ray_query.builtin.rayqueryterminate.* failures
glsl compiled error when the RHS of operator `>>` is int64_t by enabling GL_ARB_gpu_shader_int64 extension
QPainter fails to render multiple shapes with a brush set since Mesa 23.0
eglSwapBuffers blocks in wayland when it’s wl_surface_frame event is stolen.
plasmashell sometimes hangs with mesa_glthread
pps_device.h:23:11: error: ‘uint32_t’ does not name a type
Changes¶
Alyssa Rosenzweig (1):
panfrost: Don’t round up Midgard polygon list BOs
Daniel Schürmann (2):
radv/rt: place any-hit scratch vars after intersection scratch vars
radv/rt: Fix any_hit scratch variables.
David Heidelberg (1):
aco: drop leftover variable
Dylan Baker (5):
docs: Add sha256 sum for 23.0.1
.pick_status.json: Update to 5e9ea154849ebe19b96a243b9716bd264545bf8b
.pick_status.json: Update to 2cc9364c2061fe4a66398678cabf61e3464e4d77
.pick_status.json: Update to 7abd8c499b4388f1e2947d78c59aafa0b52c254a
.pick_status.json: Update to debc543904235ed7dfc14217bf43f33f9f768e5a
Emma Anholt (1):
turnip: Don’t push inline uniform buffer contents outside constlen.
Eric Engestrom (1):
v3d: fix `dirty` bitset being too small to accept V3D_DIRTY_SSBO
Erico Nunes (1):
lima: don’t use resource_from_handle while creating scanout
Filip Gawin (1):
crocus: don’t quantize the clear value
Francisco Jerez (1):
intel/fs: Fix register coalesce in presence of force_writemask_all copy source writes.
Gert Wollny (1):
r600/sfn: fix container allocators
Iago Toral Quiroga (1):
vulkan/wsi/display: set pDisplay to NULL on error
Ilya K (1):
intel/vk/grl: don’t install libgrl.a
Isabella Basso (2):
nir/algebraic: insert patterns inside optimizations list
nir/algebraic: remove duplicate bool conversion lowerings
Iván Briano (1):
vulkan/wsi/display: do not dereference a NULL pointer
Jesse Natalie (2):
nir: Propagate alignment when rematerializing cast derefs
microsoft/compiler: Fix setting bit 31 in feature flags
Kai-Heng Feng (2):
iris: Retry DRM_IOCTL_I915_GEM_EXECBUFFER2 on ENOMEM
Revert “iris: Avoid abort() if kernel can’t allocate memory”
Karol Herbst (3):
nvc0: enable fp helper invocation memory loads on Turing+
rusticl/util: extract offset_of macro
rusticl/icd: Make it work in case Rustc shuffles struct around
Konstantin Seurer (3):
radv/sqtt: Skip dumping pipeline libraries
radv/rt: Handle load_constant instructions when inlining shaders
nir/lower_shader_calls: Remat derefs before lowering resumes
Lang Yu (1):
amd/common: fix a typo
Lionel Landwerlin (12):
intel/fs: don’t SEND messages as partial writes
intel/fs: fix nir_opt_peephole_ffma max vec assumption
intel/fs: fixup sources number from opt_algebraic
intel/fs: fix subgroup invocation read bounds checking
anv: fix incorrect utrace bo release
anv: implement recommended flush/wait of AUX-TT invalidation
iris: implement recommended flush/wait of AUX-TT invalidation
anv: take care of maxStorageBufferRange being uint32_t
isl: update max buffer size for SKL+
intel/perf: fix OA format selection on MTL
intel/fs: don’t consider fixup_nomask_control_flow SENDs predicate
intel/fs: UNDEF fixup_nomask_control_flow temp register
Lynne (1):
aco_validate: allow for wave32 in p_dual_src_export_gfx11
Marcin Ślusarz (1):
anv,hasvk: remove stale comments
Marek Olšák (1):
vbo: fix current attribs not updating gallium vertex elements
Mike Blumenkrantz (9):
aux/trace: delete GALLIUM_TRACE_NIR log message
zink: track tc fences better
zink: double check layouts for possible feedback loop images
zink: handle swapchain creation failure less lazily
aux/trace: fix GALLIUM_TRACE_NIR handling
llvmpipe: fix linear fs analysis with nonzero fs outputs
llvmpipe: fix handling of unused color attachments
zink: block resolves where src extents > dst extents
zink: flag vertex buffers for rebind after vstate draws
Patrick Lerda (1):
r600: fix typo that could lead to a possible crash
Pierre-Eric Pelloux-Prayer (5):
yegl/wayland: fix glthread deadlocks
Revert “driconf: add a workaround for plasmashell freezing”
radeonsi: don’t use alignment_log2 of imported buffers
mesa: fix invalid index_bo refcounting
util/vbuf: fix index_bo leak
Qiang Yu (2):
ac/llvm: respect channel_type when ac_build_buffer_load
ac/llvm: add missing type convert for nir_load_buffer_amd
Rhys Perry (1):
aco: fix nir_var_shader_out barriers for task shaders
Sonny Jiang (1):
gallium/pipe: change PIPE_DEFAULT_DECODER_FEEDBACK_TIMEOUT_NS to 1 second
Sviatoslav Peleshko (1):
glsl: Fix codegen for constant ir_binop_{l,r}shift with mixed types
Tapani Pälli (1):
anv: use primitive ID override when shader does not supply it
Timothy Arceri (2):
glsl: allow 64-bit integer on RHS of shift
util/00-mesa-defaults: add Akka Arrh workaround
Timur Kristóf (3):
ac/nir: Store only lowest 8 bits for task draw ring DWORD3.
aco: Consider p_cbranch_nz as divergent branch too.
aco: Don’t remove exec writes that also write other registers.
Vinson Lee (1):
pps: Fix build errors.
antonino (4):
zink: fix `final_hash` update in `zink_gfx_program_update`
mesa: correctly allocate space for converted primtives
nir: handle primitives with adjacency
nir: avoid generating conflicting output variables