Mesa 22.0.1 Release Notes / 2022-03-29¶
Mesa 22.0.1 is a bug fix release which fixes bugs found since the 22.0.0 release.
Mesa 22.0.1 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.
Mesa 22.0.1 implements the Vulkan 1.2 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.
SHA256 checksum¶
c05f9682c54560b36e0afa70896233fc73f1ed715e10d1a028b0eb84fd04426f mesa-22.0.1.tar.xz
New features¶
None
Bug fixes¶
freedreno: crash in PUBG
[regression][bisected] MSVC: Build failure in libmesa_util when targeting x86 32-bit
A crash in radeonsi driver
freedreno: deqp cts fails
Changes¶
Alyssa Rosenzweig (4):
panfrost: Emulate GL_CLAMP on Bifrost
pan/bi: Handle non-2D arrays
panfrost: Fix primitive restart with 32-bit indices
pan/bi: Don’t analyze helper reqs in !frag shaders
Anuj Phogat (1):
anv, iris: Add Wa_16011411144 for DG2
Connor Abbott (3):
ir3/ra: Sanitize parallel copy flags better
util/bitset: Fix off-by-one in __bitset_set_range
ir3/lower_spill: Fix corner case with oob offsets
Dave Airlie (3):
zink: workaround depth texture mode alpha.
lavapipe: remove broken workaround for zink depth texturing.
crocus: don’t map scanout buffers as write-back
Dylan Baker (17):
docs: add release notes for 22.0.0
.pick_status.json: Update to cc4f0e804e6feee17a657d052f4f2ee32ebe53d0
ci: Fixup some lvp expected passes
.pick_status.json: Update to d5870c45ae82c091e72f1258920aa54974e19a36
.pick_status.json: Update to dc247e5d4319b644e373534495cc75f41bc7bcd2
.pick_status.json: Mark dd9b8881e0ad84ab1e74d972a8233f5c03e7b37a as denominated
.pick_status.json: Mark 5dbbc0f0a824e4addffeb115631a9c5bcb426c29 as denominated
.pick_status.json: Update to acbb0d86f71c950e29df70e357ae08e5ca903a49
.pick_status.json: Update
pick/ui: Fix mypy issue
pick/core: drop the main_sha field
pick/core: Add proper type annotation for update_commits callback
pick/core: Add a method for updating commits
pick/core: Add a MANUAL_RESOLUTION resolution
pick/ui: correctly handle MANUAL_RESOLUTION
core: don’t pass the ui back into commit.apply
.pick_status.json: Update to 8991e646411b73c1e03278267c80758e921f2352
Erik Faye-Lund (1):
docs: fixup zink gl 4.3 requirements
Gert Wollny (1):
virgl: Fix texture transfers by using a staging resource
Icecream95 (1):
panfrost: Don’t initialise the trampolines array
Faith Ekstrand (3):
lavapipe: Reset the free_cmd_buffers list in TrimCommandPool
anv: Allow MSAA resolve with different numbers of planes
spirv: Properly mangle generic pointers
Jonathan Gray (1):
util: fix msvc build
Kenneth Graunke (1):
iris: Fix MOCS for copy regions
Lionel Landwerlin (2):
anv: emit timestamp & availability using the same part of CS
anv: flush tile cache with query copy command
Marek Olšák (1):
amd: add support for gfx1036 and gfx1037 chips
Mike Blumenkrantz (23):
llvmpipe: fix debug print iterating in set_framebuffer_state
lavapipe: clamp clear attachments rects
llvmpipe: clamp surface clear geometry
zink: map R8G8B8X8_SRGB -> R8G8B8A8_SRGB
lavapipe: update multisample state after blend state
lavapipe: fix pipeline creation for blend and zs states
aux/trace: rzalloc the context struct
zink: lower dmod on AMD hardware
zink: use 64bit mask for xfb analysis
zink: store the correct number of components for xfb packing outputs
zink: correctly set xfb packed output offsets
lavapipe: use the correct value for dynamic render resolve attachment indexing
lavapipe: skip format checks for EXTENDED_USAGE
lavapipe: run nir_opt_copy_prop_vars during optimization loop
anv: fix xfb usage with rasterizer discard
anv: fix CmdSetColorWriteEnableEXT for maximum rts
anv: fix some dynamic rasterization discard cases in pipeline construction
lavapipe: always clone shader nir for shader states
gallivm: fix oob image detection for cube/1dArray/2dArray/cubeArray
llvmpipe: fix occlusion queries with early depth test
zink: force-add usage when adding last-ref tracking
zink: only update usage on buffer rebind if rebinds occurred
nir/lower_is_helper_invocation: create load_helper_invocation instr with bitsize=1
Pierre-Eric Pelloux-Prayer (2):
util/slab: add slab_zalloc
radeonsi: don’t clear framebuffer.state before dcc decomp
Rob Clark (2):
mesa: Fix discard_framebuffer for fbo vs winsys
freedreno/ir3: Don’t try re-swapping cat3 srcs
Sagar Ghuge (2):
intel/fs: Add Wa_22013689345
intel/fs: Add Wa_14014435656
Samuel Pitoiset (1):
radv: add reference counting for descriptor set layouts
Stefan Dirsch (1):
meson: restore private requires to libdrm in dri.pc file