Mesa 10.6.9 Release Notes / Octover 03, 2015¶
Mesa 10.6.9 is a bug fix release which fixes bugs found since the 10.6.8 release.
Mesa 10.6.9 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 3.3. OpenGL 3.3 is only available if requested at context creation because compatibility contexts are not supported.
SHA256 checksums¶
3406876aac67546d0c3e2cb97da330b62644c313e7992b95618662e13c54296a mesa-10.6.9.tar.gz
b04c4de6280b863babc2929573da17218d92e9e4ba6272d548d135415723e8c3 mesa-10.6.9.tar.xz
New features¶
None
Bug fixes¶
This list is likely incomplete.
Bug 38109 - i915 driver crashes if too few vertices are submitted (Mesa 7.10.2)
Bug 55552 - Compile errors with –enable-mangling
Bug 86281 - brw_meta_fast_clear (brw=brw@entry=0x7fffd4097a08, fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2, partial_clear=partial_clear@entry=false)
Bug 91970 - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex
Bug 92072 - Wine breakage since d082c5324 (st/mesa: don’t call st_validate_state in BlitFramebuffer)
Changes¶
Brian Paul (1):
st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats
Chris Wilson (1):
i965: Remove early release of DRI2 miptree
Emil Velikov (4):
docs: add sha256 checksums for 10.6.8
cherry-ignore: add commit non applicable for 10.6
cherry-ignore: add commit non applicable for 10.6
Update version to 10.6.9
Iago Toral Quiroga (1):
mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer.
Ian Romanick (5):
t_dd_dmatmp: Make “count” actually be the count
t_dd_dmatmp: Clean up improper code formatting from previous patch
t_dd_dmatmp: Use ‘& 3’ instead of ‘% 4’ everywhere
t_dd_dmatmp: Pull out common ‘count -= count & 3’ code
t_dd_dmatmp: Use addition instead of subtraction in loop bounds
Jeremy Huddleston (1):
configure.ac: Add support to enable read-only text segment on x86.
Kristian Høgsberg Kristensen (1):
i965: Respect stride and subreg_offset for ATTR registers
Kyle Brenneman (3):
glx: Fix build errors with –enable-mangling (v2)
mapi: Make _glapi_get_stub work with “gl” or “mgl” prefix.
glx: Don’t hard-code the name “libGL.so.1” in driOpenDriver (v3)
Leo Liu (1):
radeon/vce: fix vui time_scale zero error
Marek Olšák (1):
st/mesa: fix front buffer regression after dropping st_validate_state in Blit
Roland Scheidegger (1):
mesa: fix mipmap generation for immutable, compressed textures