Mesa 21.1.8 Release Notes / 2021-09-08¶
Mesa 21.1.8 is a bug fix release which fixes bugs found since the 21.1.7 release.
Mesa 21.1.8 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.
Mesa 21.1.8 implements the Vulkan 1.2 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.
SHA256 checksum¶
5cd32f5d089dca75300578a3d771a656eaed652090573a2655fe4e7022d56bfc mesa-21.1.8.tar.xz
New features¶
None
Bug fixes¶
llvmpipe doesn’t compile a valid shader with an useless switch
GetFragDataLocation(prog, “gl_FragColor”) generates INVALID_OPERATION, but specs don’t say it should
Possible miscompilation of a comparison with unsigned zero
dEQP-VK.wsi.android.swapchain.create#image_swapchain_create_info crash on Android R
Changes¶
Alyssa Rosenzweig (1):
drm-shim: Support kernels with >4k pages
Boris Brezillon (1):
panfrost: Fix pan_blitter_emit_bifrost_blend()
Eric Engestrom (3):
.pick_status.json: Update to 8bb9e9e76fa1f062c8da9536e9ee209b2dc268f7
Revert “python: Explicitly add the ‘L’ suffix on Python 3”
isl: drop left-over comment
Erik Faye-Lund (2):
gallium/nir/tgsi: fixup indentation
gallium/nir/tgsi: initialize file_max for inputs
Ilia Mirkin (1):
mesa: don’t return errors for gl_* GetFragData* queries
Faith Ekstrand (1):
anv: Set CONTEXT_PARAM_RECOVERABLE to false
Lionel Landwerlin (1):
anv/android: handle image bindings from gralloc buffers
Mao, Marc (1):
iris: declare padding for iris_vue_prog_key
Marcin Ślusarz (2):
nir/builder: invalidate metadata per function
glsl/opt_algebraic: disable invalid optimization
Mike Blumenkrantz (1):
nir/lower_vectorize_tess_levels: set num_components for vectorized loads
Roman Stratiienko (1):
lima: Implement lima_resource_get_param() callback
Simon Ser (4):
etnaviv: add stride, offset and modifier to resource_get_param
panfrost: implement resource_get_param
vc4: implement resource_get_param
v3d: implement resource_get_param
Timothy Arceri (1):
glsl: fix variable scope for instructions inside case statements
Vinson Lee (2):
meson: Remove duplicate xvmc in build summary.
nir: Initialize evaluate_cube_face_index_amd dst.x.