Mesa 22.1.2 Release Notes / 2022-06-16¶
Mesa 22.1.2 is a bug fix release which fixes bugs found since the 22.1.1 release.
Mesa 22.1.2 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.
Mesa 22.1.2 implements the Vulkan 1.2 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.
SHA256 checksum¶
0971226b4a6a3d10cfc255736b33e4017e18c14c9db1e53863ac1f8ae0deb9ea mesa-22.1.2.tar.xz
New features¶
None
Bug fixes¶
Random texture flickering in Minecraft
panfrost: Broken interaction between CRC and tile size
[anv, bisected, regression] Pipeline statistics query segfaults
d3d12: point coord regression due to NIR IO changes
Gallium driver crashes due to fd double close in iris driver
Mesa currently FTBFS on x32 architecture
Runescape randomly crashes. malloc_consolidate(): unaligned fastbin chunk
Changes¶
Alyssa Rosenzweig (7):
panfrost: Fix XML for AFBC header on v9
pan/bi: Fix clper_xor on Mali-G31
pan/mdg: Scalarize with 64-bit sources
pan/mdg: Remove uppercase write masks
panfrost: Fix inverted indirect dispatch condition
panfrost: Inline pan_fbd_has_zs_crc_ext
panfrost: Disable CRC at <16x16 tile sizes
Boris Brezillon (5):
microsoft/spirv_to_dxil: Fix push_constants type declaration
microsoft/spirv_to_dxil: Fix the push_constant UBO size calculation
nir: Fix flat new_var assignment in create_new_io_vars()
vulkan/util: Fill VkPhysicalDeviceIDProperties::deviceNodeMask
microsoft/compiler: Images are no longer reprensented by uniform vars
Dave Airlie (1):
llvmpipe: handle timespec overflow on fence waits.
Dylan Baker (7):
docs: Add sh256sums for 22.1.1
.pick_status.json: Update to 1c63a0beafefccec599ddbe355ec5a8b61df6438
.pick_status.json: Update to ad5c84999b9eb2522cdf78bb0890939450280cf3
.pick_status.json: Update to 49234585772f49626435d3d9324ad144e27fc453
.pick_status.json: Update to 35dd4ac886283444294238ae0be1a7edcc776c8a
.pick_status.json: Update to 2ef6b0aab1c7b99b85f2d88ced44a63f28cfca6b
.pick_status.json: Update to ea33e44ce4f95ce45729b75dee34be50df749f09
Emma Anholt (1):
nouveau/nv30: Make sure fsat is lowered in the VS.
Erik Faye-Lund (6):
nir: introduce and use nir_component_mask
freedreno: remove stale makefile
intel: remove stale makefile
ci/windows: add back build-error detection
dzn: handle stencil-attachment-optimal layout
gallium: remove stale comment
Georg Lehmann (1):
zink: Use VK_USE_64_BIT_PTR_DEFINES to check for 64bit platforms.
Iago Toral Quiroga (1):
broadcom/compiler: disable flags optimization for loop conditions
Ian Romanick (1):
anv: Remove FS executables when applying the null FS optimization
Faith Ekstrand (2):
nir/builder: Add a nir_trim_vector helper
compiler/types: Don’t place members in the previous substruct’s end padding
Jesse Natalie (2):
nir: Consider PNTC to be a varying
d3d12: Properly set HS input control point count
Juan A. Suarez Romero (1):
v3d: save only required states in blitter
Kenneth Graunke (1):
intel/compiler: Fix uncompaction of signed word immediates on Tigerlake
Kyle Russell (1):
etnaviv: don’t halve max_instructions for GC400
Marek Olšák (2):
ac/gpu_info: always retile DCC on gfx10 and newer chips
gallium/u_threaded: fix buffer busyness tracking
Mike Blumenkrantz (31):
st/pbo_compute: make compute download conditional in shader slightly more readable
st/pbo_compute: fix z coords for compute pbos
zink: remove first_frame stalling
lavapipe: fix dynamic patchControlPoints
zink: force queries to start/end out of renderpass
egl/wayland: manually swap backbuffer when using zink
egl/wayland: skip buffer creation on zink
kopper: use get_drawable_info path for non-x11 drawables
zink: fix dmabuf plane layout struct scoping
format_utils: properly parenthesize macro params
zink: always create descriptor templates
zink: fix ntv partial stores
zink: fix variable locations in manual xfb emission
zink: scalarize when rewriting explicit 64bit io
zink: use separate pointer for swapchain presents
zink: keep a count of async presents occuring for a given swapchain
zink: defer old swapchain destruction
zink: fix framebuffer attachment usage asserts for dummy attachments
zink: only update layout when doing mixed zs attachment renderpass check
zink: add implicit sync workaround for non-mesa drivers
zink: unset res->swapchain upon killing a swapchain
zink: fix up KILL to a more sensible log message
zink: fix generated tcs update path
zink: unset generated tcs pointer from tes on deletion
zink: fix generated tcs deletion
zink: avoid uninit values in renderpass state
zink: don’t print VK_EXT_shader_atomic_float warning for nir_intrinsic_image_deref_atomic_exchange
zink: fix cubemap lowering for array samplers
zink: fix cubemap lowering bit size
zink: flag optimization pass after inlining uniforms
zink: fix 32bit bo rewriting
Nagappa Koppad, Basanagouda (1):
iris:Duplicate DRM fd internally instead of reuse.
Pierre-Eric Pelloux-Prayer (5):
st/mesa: use mutex in st_get_texture_sampler_view_from_stobj
gallium: add size attribute to winsys_handle
va/surface: set the correct size in vaExportSurfaceHandle
radeonsi: prevent recursion in si_decompress_dcc
radeonsi: add helper to use si_screen::aux_context
Qiang Yu (1):
mesa/program: fix nir output reg overflow
Rhys Perry (2):
aco: fix SMEM load_global_amd with non-zero offset
aco: fix SMEM load_global with VGPR address and non-zero offset
Samuel Pitoiset (1):
radv: enable radv_zero_vram for Hammerting