Mesa 17.3.4 Release Notes / January 15, 2018¶
Mesa 17.3.4 is a bug fix release which fixes bugs found since the 17.3.3 release.
Mesa 17.3.4 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.5. OpenGL 4.5 is only available if requested at context creation because compatibility contexts are not supported.
SHA256 checksums¶
2d3a4c3cbc995b3e192361dce710d8c749e046e7575aa1b7d8fc9e6b4df28f84 mesa-17.3.4.tar.gz
71f995e233bc5df1a0dd46c980d1720106e7f82f02d61c1ca50854b5e02590d0 mesa-17.3.4.tar.xz
New features¶
None
Bug fixes¶
Bug 90311 - Fail to build libglx with clang at linking stage
Bug 101442 - Piglit shaders@ssa@fs-if-def-else-break fails with sb but passes with R600_DEBUG=nosb
Bug 102435 - [skl,kbl] [drm] GPU HANG: ecode 9:0:0x86df7cf9, in csgo_linux64 [4947], reason: Hang on rcs, action: reset
Bug 103006 - [OpenGL CTS] [HSW] KHR-GL45.vertex_attrib_binding.basic-inputL-case1
Bug 103626 - [SNB] ES3-CTS.functional.shaders.precision
Bug 104163 - [GEN9+] 2-3% perf drop in GfxBench Manhattan 3.1 from “i965: Disable regular fast-clears (CCS_D) on gen9+”
Bug 104383 - [KBL] Intel GPU hang with firefox
Bug 104411 - [CCS] lemonbar-xft GPU hang
Bug 104487 - [KBL] portal2_linux GPU hang
Bug 104711 - [skl CCS] Oxenfree (unity engine game) hangs GPU
Bug 104741 - Graphic corruption for Android apps Telegram and KineMaster
Bug 104745 - HEVC VDPAU decoding broken on RX 460 with UVD Firmware v1.130
Bug 104818 - mesa fails to build on ia64
Changes¶
Andres Gomez (1):
i965: perform 2 uploads with dual slot *64*PASSTHRU formats on gen<8
Bas Nieuwenhuizen (10):
radv: Fix ordering issue in meta memory allocation failure path.
radv: Fix memory allocation failure path in compute resolve init.
radv: Fix freeing meta state if the device pipeline cache fails to allocate.
radv: Fix fragment resolve init memory allocation failure paths.
radv: Fix bufimage failure deallocation.
radv: Init variant entry with memset.
radv: Don’t allow 3d or 1d depth/stencil textures.
ac/nir: Use instance_rate_inputs per attribute, not per variable.
ac/nir: Use correct 32-bit component writemask for 64-bit SSBO stores.
ac/nir: Fix vector extraction if source vector has >4 elements.
Boyuan Zhang (2):
radeon/vcn: add and manage render picture list
radeon/uvd: add and manage render picture list
Chuck Atkins (1):
configure.ac: add missing llvm dependencies to .pc files
Dave Airlie (10):
r600/sb: fix a bug emitting ar load from a constant.
ac/nir: account for view index in the user sgpr allocation.
radv: add fs_key meta format support to resolve passes.
radv: don’t use hw resolve for integer image formats
radv: don’t use hw resolves for r16g16 norm formats.
radv: move spi_baryc_cntl to pipeline
r600/sb: insert the else clause when we might depart from a loop
radv: don’t enable tc compat for d32s8 + 4/8 samples (v1.1)
radv/gfx9: fix block compression texture views. (v2)
virgl: also remove dimension on indirect.
Eleni Maria Stea (1):
mesa: Fix function pointers initialization in status tracker
Emil Velikov (18):
cherry-ignore: i965: Accept CONTEXT_ATTRIB_PRIORITY for brwCreateContext
cherry-ignore: swr: refactor swr_create_screen to allow for proper cleanup on error
cherry-ignore: anv: add explicit 18.0 only nominations
cherry-ignore: radv: fix sample_mask_in loading. (v3.1)
cherry-ignore: meson: multiple fixes
cherry-ignore: swr/rast: support llvm 3.9 type declarations
Revert “cherry-ignore: intel/fs: Use the original destination region for int MUL lowering”
cherry-ignore: ac/nir: set amdgpu.uniform and invariant.load for UBOs
cherry-ignore: add gen10 fixes
cherry-ignore: add r600/amdgpu 18.0 nominations
cherry-ignore: add i965 shader cache fixes
cherry-ignore: nir: mark unused space in packed_tex_data
radv: Stop advertising VK_KHX_multiview
cherry-ignore: radv: Don’t expose VK_KHX_multiview on android.
configure.ac: correct driglx-direct help text
cherry-ignore: add meson fix
cherry-ignore: add a few more meson fixes
Update version to 17.3.4
Eric Engestrom (1):
radeon: remove left over dead code
Gert Wollny (1):
r600/shader: Initialize max_driver_temp_used correctly for the first time
Grazvydas Ignotas (2):
st/va: release held locks in error paths
st/vdpau: release held lock in error path
Igor Gnatenko (1):
link mesautil with pthreads
Indrajit Das (4):
st/omx_bellagio: Update default intra matrix per MPEG2 spec
radeon/uvd: update quantiser matrices only when requested
radeon/vcn: update quantiser matrices only when requested
st/va: clear pointers for mpeg2 quantiser matrices
Faith Ekstrand (19):
i965: Call brw_cache_flush_for_render in predraw_resolve_framebuffer
i965: Add more precise cache tracking helpers
i965/blorp: Add more destination flushing
i965: Track the depth and render caches separately
i965: Track format and aux usage in the render cache
Re-enable regular fast-clears (CCS_D) on gen9+
i965/miptree: Refactor CCS_E and CCS_D cases in render_aux_usage
i965/miptree: Add an explicit tiling parameter to create_for_bo
i965/miptree: Use the tiling from the modifier instead of the BO
i965/bufmgr: Add a create_from_prime_tiled function
i965: Set tiling on BOs imported with modifiers
i965/miptree: Take an aux_usage in prepare/finish_render
i965/miptree: Add an aux_disabled parameter to render_aux_usage
i965/surface_state: Drop brw_aux_surface_disabled
intel/fs: Use the original destination region for int MUL lowering
anv/pipeline: Don’t look at blend state unless we have an attachment
anv/cmd_buffer: Re-emit the pipeline at every subpass
anv: Stop advertising VK_KHX_multiview
i965: Call prepare_external after implicit window-system MSAA resolves
Jon Turney (3):
configure: Default to gbm=no on osx
glx/apple: include util/debug.h for env_var_as_boolean prototype
glx/apple: locate dispatch table functions to wrap by name
José Fonseca (1):
svga: Prevent use after free.
Juan A. Suarez Romero (1):
docs: add sha256 checksums for 17.3.3
Kenneth Graunke (2):
i965: Bind null render targets for shadow sampling + color.
i965: Bump official kernel requirement to Linux v3.9.
Lucas Stach (2):
etnaviv: dirty TS state when framebuffer has changed
renderonly: fix dumb BO allocation for non 32bpp formats
Marek Olšák (1):
radeonsi: don’t ignore pitch for imported textures
Matthew Nicholls (2):
radv: restore previous stencil reference after depth-stencil clear
radv: remove predication on cache flushes
Maxin B. John (1):
anv_icd.py: improve reproducible builds
Michel Dänzer (1):
winsys/radeon: Compute is_displayable in surf_drm_to_winsys
Roland Scheidegger (1):
r600: don’t do stack workarounds for hemlock
Samuel Pitoiset (1):
radv: create pipeline layout objects for all meta operations
Samuel Thibault (1):
glx: fix non-dri build
Timothy Arceri (2):
ac: fix buffer overflow bug in 64bit SSBO loads
ac: fix visit_ssa_undef() for doubles