Mesa 23.1.3 Release Notes / 2023-06-22

Mesa 23.1.3 is a bug fix release which fixes bugs found since the 23.1.2 release.

Mesa 23.1.3 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.

Mesa 23.1.3 implements the Vulkan 1.3 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.

SHA256 checksum

2f6d7381bc10fbd2d6263ad1022785b8b511046c1a904162f8f7da18eea8aed9  mesa-23.1.3.tar.xz

New features

  • None

Bug fixes

  • R9 280 - Broken font rendering in Godot Engine (GLES2) - Radeonsi

  • radeonsi gcn1 regression

  • virgl: Stack overflow in virgl_bind_sampler_states on hosts with more than 32 samplers

  • [TGL] regression with r11_g11_b10 formats when running through virgl

  • Intel drivers fail to link with -Dxmlconfig=disabled

  • radv: regression UE5.2 nanite d3d12 vertex explosion

  • [ANV/DG2] nvpro-samples/vk_raytracing_tutorial_KHR/ray_tracing_reflections crash

  • radv: crash/freeze/assert with raytracing and Elden Ring 1.09

  • Elden Ring freeze when summoning cooperator with Raytracing

  • gc_alloc_size returns unaligned allocations

  • Rusticl OpenCL: panicked at ‘called `Option::unwrap()` on a `None` value’ && void SPIRVKernelParser::applyDecoration(uint32_t, const spv_parsed_instruction_t*): Assertion `c.first == id’ failed.

  • Using a `NULL` pointer as `bitmap` in `glBitmap` leads to `GL_OUT_OF_MEMORY` while creating display-list (“glNewList -> glBitmap”)

  • Bitwise and with constant 31 removed on width argument to BitFieldSExtract, causing incorrect result on RADV ACO

Changes

Dave Airlie (1):

  • radv/video: drop incorrect defines for uapi ones.

Dylan Baker (1):

  • meson: Key whether to build batch decoder on expat

Emma Anholt (1):

  • mesa: Drop dead TGSI serialization prototypes.

Eric Engestrom (6):

  • docs/relnotes: add sha256sum for 23.1.2

  • .pick_status.json: Update to 3f48d842960c6d7e3814b75c611c69209098a0b6

  • .pick_status.json: Update to a2d40c09b72374db5d2dd4115c1ea51b2543f515

  • .pick_status.json: Mark 5db031bf3ea3e37983f3ab17f2b550e1949d95a9 as denominated

  • .pick_status.json: Update to 48b32124c61f35ef39cee7e32ff7795dd49e0690

  • .pick_status.json: Update to b687cbe36c12081921e03c8633fedea334642105

Friedrich Vock (5):

  • aco: Lower divergent bool phis iteratively

  • radv: Always flush before writing acceleration structure properties

  • aco: Reset scratch_rsrc on blocks without predecessors

  • aco: Fix live_var_analysis assert

  • aco: Fix assert in insert_exec_mask

Gert Wollny (3):

  • r600/sfn: add read instruction for unused but required LDS op results

  • r600/sfn: Don’t rewrite TESS_EVAL inner tess level outputs

  • r600: Split tex CF only if written component is read

Jesse Natalie (2):

  • nir_opt_constant_folding: Fix nir_deref_path leak

  • nir: Fix constant expression for unpack_64_4x16

Karol Herbst (3):

  • clc: relax spec constant validation

  • rusticl/event: ensure even status is updated in order

  • compiler/types: fix size of padded OpenCL Structs

Lionel Landwerlin (3):

  • anv: disable mesh/task for generated draws

  • anv: fix incorrect batch for 3DSTATE_CONSTANT_ALL emission

  • anv: avoid private buffer allocations in vkGetDeviceImageMemoryRequirementsKHR

Lucas Stach (3):

  • etnaviv: rs: flush TS cache before making configuration changes

  • etnaviv: rs: unconditionally flush color and depth cache before using RS

  • etnaviv: query: reset sample count on begin_query

Marek Olšák (3):

  • mesa: fix glBitmap in display lists when width <= 0 || height <= 0

  • radeonsi: don’t convert L8A8 to R8A8 when blitting via compute to fix gfx7

  • radeonsi: fix RB+ and gfx11 issues with framebuffer state

Matt Turner (1):

  • meson: Remove reference to removed SWR driver

Mike Blumenkrantz (14):

  • zink: check for cached mem correctly when mapping buffer

  • zink: remove assert for dt in zink_kopper_update

  • zink: stop swizzling conditional render during batch flush

  • zink: only try to create srgb mutable images if the vk format is supported

  • lavapipe: use PACKAGE_VERSION for cache uuid in release builds

  • zink: massively shrink qbo size for timestamp queries

  • lavapipe: add version uuid to shader binary validation

  • zink: strip format list when disabling mutable during image creation

  • lavapipe: more fixes for sample shading

  • lavapipe: correctly update shader object per-stage push constant sizes

  • zink: add COHERENT requirement for CACHED memory

  • zink: fix ubo array sizing in ntv

  • zink: acquire persistently bound swapchain descriptors before setting usage

  • zink: always clamp NUM_QUERIES to 500

Nanley Chery (2):

  • intel/blorp: Avoid 32bpc fast clear sampling issue

  • Revert “iris: Add missed tile flush flag”

Patrick Lerda (3):

  • nouveau: fix nouveau_heap_destroy() memory leak

  • r600: fix cayman_convert_border_color() swizzle behavior

  • util/blitter: fix util_blitter_clear_buffer() refcnt imbalance

Qiang Yu (1):

  • ac/nir/ngg: fix ngg_gs_clear_primflags crash

Rhys Perry (3):

  • aco: mask bits source of s_bfe

  • util: fix gc_alloc_size alignment

  • ac: fix PIPE_FORMAT_R11G11B10_FLOAT DST_SEL_W

Rohan Garg (1):

  • anv: split ANV_PIPE_RENDER_TARGET_BUFFER_WRITES for finer grained flushing

Samuel Pitoiset (2):

  • radv: fix re-emitting some dynamic states when the previous FS is NULL

  • radv: reset some dynamic states when the fragment shader stage is unbound

Sviatoslav Peleshko (1):

  • nir/lower_shader_calls: Fix cursor if broken after nir_cf_extract() call

Tim Pambor (1):

  • virgl: Fix stack overflow in virgl_bind_sampler_states

Timur Kristóf (1):

  • aco: Mark exec write used when it writes other registers.

Vinson Lee (1):

  • frontends/va: Fix missing unlock

Xi Ruoyao (1):

  • Revert “glx: Remove pointless GLX_INTEL_swap_event paranoia”