Mesa 11.0.7 Release Notes / December 9, 2015¶
Mesa 11.0.7 is a bug fix release which fixes bugs found since the 11.0.6 release.
Mesa 11.0.7 implements the OpenGL 4.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.1. OpenGL 4.1 is only available if requested at context creation because compatibility contexts are not supported.
SHA256 checksums¶
07c27004ff68b288097d17b2faa7bdf15ec73c96b7e6c9835266e544adf0a62f mesa-11.0.7.tar.gz
e7e90a332ede6c8fd08eff90786a3fd1605a4e62ebf3a9b514047838194538cb mesa-11.0.7.tar.xz
New features¶
None
Bug fixes¶
This list is likely incomplete.
Bug 90348 - Spilling failure of b96 merged value
Bug 92363 - [BSW/BDW] ogles1conform Gets test fails
Bug 92438 - Segfault in pushbuf_kref when running the android emulator (qemu) on nv50
Bug 93110 - [NVE4] textureSize() and textureQueryLevels() uses a texture bound during the previous draw call
Bug 93126 - wrongly claim supporting GL_EXT_texture_rg
Changes¶
Chris Wilson (1):
meta: Compute correct buffer size with SkipRows/SkipPixels
Daniel Stone (1):
egl/wayland: Ignore rects from SwapBuffersWithDamage
Dave Airlie (4):
texgetimage: consolidate 1D array handling code.
r600: geometry shader gsvs itemsize workaround
r600: rv670 use at least 16es/gs threads
r600: workaround empty geom shader.
Emil Velikov (4):
docs: add sha256 checksums for 11.0.6
get-pick-list.sh: Require explicit “11.0” for nominating stable patches
mesa; add get-extra-pick-list.sh script into bin/
Update version to 11.0.7
François Tigeot (1):
xmlconfig: Add support for DragonFly
Ian Romanick (22):
mesa: Make bind_vertex_buffer avilable outside varray.c
mesa: Refactor update_array_format to make _mesa_update_array_format_public
mesa: Refactor enable_vertex_array_attrib to make _mesa_enable_vertex_array_attrib
i965: Pass brw_context instead of gl_context to brw_draw_rectlist
i965: Use DSA functions for VBOs in brw_meta_fast_clear
i965: Use internal functions for buffer object access
i965: Don’t pollute the buffer object namespace in brw_meta_fast_clear
meta: Use DSA functions for PBO in create_texture_for_pbo
meta: Use _mesa_NamedBufferData and _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects
i965: Use _mesa_NamedBufferSubData for users of _mesa_meta_setup_vertex_objects
meta: Don’t leave the VBO bound after _mesa_meta_setup_vertex_objects
meta: Track VBO using gl_buffer_object instead of GL API object handle
meta: Use DSA functions for VBOs in _mesa_meta_setup_vertex_objects
meta: Use internal functions for buffer object and VAO access
meta: Don’t pollute the buffer object namespace in _mesa_meta_setup_vertex_objects
meta: Partially convert _mesa_meta_DrawTex to DSA
meta: Track VBO using gl_buffer_object instead of GL API object handle in _mesa_meta_DrawTex
meta: Use internal functions for buffer object and VAO access in _mesa_meta_DrawTex
meta: Don’t pollute the buffer object namespace in _mesa_meta_DrawTex
meta/TexSubImage: Don’t pollute the buffer object namespace
meta/generate_mipmap: Don’t leak the framebuffer object
glsl: Fix off-by-one error in array size check assertion
Ilia Mirkin (7):
nvc0/ir: actually emit AFETCH on kepler
nir: fix typo in idiv lowering, causing large-udiv-udiv failures
nouveau: use the buffer usage to determine placement when no binding
nv50,nvc0: properly handle buffer storage invalidation on dsa buffer
nv50/ir: fix (un)spilling of 3-wide results
mesa: support GL_RED/GL_RG in ES2 contexts when driver support exists
nvc0/ir: start offset at texBindBase for txq, like regular texturing
Jonathan Gray (1):
automake: fix some occurrences of hardcoded -ldl and -lpthread
Leo Liu (1):
radeon/vce: disable Stoney VCE for 11.0
Marta Lofstedt (1):
gles2: Update gl2ext.h to revision: 32120
Oded Gabbay (1):
llvmpipe: disable VSX in ppc due to LLVM PPC bug