Mesa 10.6.6 Release Notes / September 04, 2015¶
Mesa 10.6.6 is a bug fix release which fixes bugs found since the 10.6.5 release.
Mesa 10.6.6 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 3.3. OpenGL 3.3 is only available if requested at context creation because compatibility contexts are not supported.
SHA256 checksums¶
416517aa9df4791f97d34451a9e4da33c966afcd18c115c5769b92b15b018ef5 mesa-10.6.6.tar.gz
570f2154b7340ff5db61ff103bc6e85165b8958798b78a50fa2df488e98e5778 mesa-10.6.6.tar.xz
New features¶
None
Bug fixes¶
This list is likely incomplete.
Bug 84677 - Triangle disappears with glPolygonMode GL_LINE
Bug 90734 - glBufferSubData is corrupting data when buffer is > 32k
Bug 90748 - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes fails
Bug 90902 - [bsw][regression] dEQP: “Found invalid pixel values”
Bug 90925 - “high fidelity”: Segfault in _mesa_program_resource_find_name
Bug 91254 - (regresion) video using VA-API on Intel slow and freeze system with mesa 10.6 or 10.6.1
Bug 91292 - [BDW+] glVertexAttribDivisor not working in combination with glPolygonMode
Bug 91673 - Segfault when calling glTexSubImage2D on storage texture to bound FBO
Bug 91726 - R600 asserts in tgsi_cmp/make_src_for_op3
Changes¶
Chris Wilson (2):
i965: Prevent coordinate overflow in intel_emit_linear_blit
i965: Always re-emit the pipeline select during invariant state emission
Daniel Scharrer (1):
mesa: add missing queries for ARB_direct_state_access
Dave Airlie (8):
mesa/arb_gpu_shader_fp64: add support for glGetUniformdv
mesa/texgetimage: fix missing stencil check
st/readpixels: fix accel path for skipimages.
texcompress_s3tc/fxt1: fix stride checks (v1.1)
mesa/readpixels: check strides are equal before skipping conversion
mesa: enable texture stencil8 for multisample
r600/sb: update last_cf for finalize if.
r600g: fix calculation for gpr allocation
David Heidelberg (1):
st/nine: Require gcc >= 4.6
Emil Velikov (2):
docs: add sha256 checksums for 10.6.5
get-pick-list.sh: Require explicit “10.6” for nominating stable patches
Glenn Kennard (4):
r600g: Fix assert in tgsi_cmp
r600g/sb: Handle undef in read port tracker
r600g/sb: Don’t read junk after EOP
r600g/sb: Don’t crash on empty if jump target
Ilia Mirkin (5):
st/mesa: fix assignments with 4-operand arguments (i.e. BFI)
st/mesa: pass through 4th opcode argument in bitmap/pixel visitors
nv50,nvc0: disable depth bounds test on blit
nv50: fix 2d engine blits for 64- and 128-bit formats
mesa: only copy the requested teximage faces
Faith Ekstrand (1):
i965/fs: Split VGRFs after lowering pull constants
Kenneth Graunke (3):
i965: Fix copy propagation type changes.
Revert “i965: Advertise a line width of 40.0 on Cherryview and Skylake.”
i965: Momentarily pretend to support ARB_texture_stencil8 for blits.
Marek Olšák (3):
gallium/radeon: fix the ADDRESS_HI mask for EVENT_WRITE CIK packets
mesa: create multisample fallback textures like normal textures
radeonsi: fix a Unigine Heaven hang when drirc is missing
Matt Turner (1):
i965/fs: Handle MRF destinations in lower_integer_multiplication().
Neil Roberts (2):
i965: Swap the order of the vertex ID and edge flag attributes
i965/bdw: Fix 3DSTATE_VF_INSTANCING when the edge flag is used
Tapani Pälli (5):
mesa: update fbo state in glTexStorage
glsl: build stageref mask using IR, not symbol table
glsl: expose build_program_resource_list function
glsl: create program resource list after LinkShader
mesa: add GL_RED, GL_RG support for floating point textures