Mesa 10.3.2 Release Notes / October 24, 2014¶
Mesa 10.3.2 is a bug fix release which fixes bugs found since the 10.3 release.
Mesa 10.3.2 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 3.3. OpenGL 3.3 is only available if requested at context creation because compatibility contexts are not supported.
SHA256 checksums¶
e65f8e691f06f111c1aeb3a376b13c9cc88cb162bee2709e0e7e6b0e6628ca75 MesaLib-10.3.2.tar.gz
e9849bcb9aa9acd98a753d6d46d2e7d7238d3367036e11357a60efd16de8bea3 MesaLib-10.3.2.tar.bz2
427dc0d670d38e713ebff2675665ec2fe4ff7d04ce227bd54de946999fc1d234 MesaLib-10.3.2.zip
New features¶
None
Bug fixes¶
This list is likely incomplete.
Bug 54372 - GLX_INTEL_swap_event crashes driver when swapping window buffers
Bug 81680 - [r600g] Firefox crashes with hardware acceleration turned on
Bug 84140 - mplayer crashes playing some files using vdpau output
Bug 84662 - Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU
Bug 85267 - vlc crashes with vdpau (Radeon 3850HD) [r600]
Changes¶
Brian Paul (3):
mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION error
st/wgl: add WINAPI qualifiers on wgl function typedefs
glsl: fix several use-after-free bugs
Daniel Manjarres (1):
glx: Fix glxUseXFont for glxWindow and glxPixmaps
Dave Airlie (1):
mesa: fix GetTexImage for 1D array depth textures
Emil Velikov (2):
docs: Add sha256 sums for the 10.3.1 release
Update VERSION to 10.3.2
Ilia Mirkin (4):
gm107/ir: add dnz emission for fmul
gk110/ir: add dnz flag emission for fmul/fmad
nouveau: 3d textures are unsupported, limit 3d levels to 1
st/gbm: fix order of arguments passed to is_format_supported
Kenneth Graunke (3):
i965: Add a BRW_MOCS_PTE #define.
i965: Use BDW_MOCS_PTE for renderbuffers.
i965: Fix register write checks.
Marek Olšák (2):
st/mesa: use pipe_sampler_view_release for releasing sampler views
glsl_to_tgsi: fix the value of gl_FrontFacing with native integers
Michel Dänzer (4):
radeonsi: Clear sampler view flags when binding a buffer
r600g,radeonsi: Always use GTT again for PIPE_USAGE_STREAM buffers
winsys/radeon: Use separate caching buffer manager for each set of flags
r600g: Drop references to destroyed blend state