Mesa 17.3.1 Release Notes / December 21, 2017¶
Mesa 17.3.1 is a bug fix release which fixes bugs found since the 17.3.0 release.
Mesa 17.3.1 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.5. OpenGL 4.5 is only available if requested at context creation because compatibility contexts are not supported.
SHA256 checksums¶
b0bb0419dbe3043ed4682a28eaf95721f427ca3f23a3c2a7dc77dbe8a3b6384d mesa-17.3.1.tar.gz
9ae607e0998a586fb2c866cfc8e45e6f52d1c56cb1b41288253ea83eada824c1 mesa-17.3.1.tar.xz
New features¶
None
Bug fixes¶
Bug 94739 - Mesa 11.1.2 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row
Bug 102710 - vkCmdBlitImage with arrayLayers > 1 fails
Bug 103579 - Vertex shader causes compiler to crash in SPIRV-to-NIR
Bug 103966 - Mesa 17.2.5 implementation error: bad format MESA_FORMAT_Z_FLOAT32 in _mesa_unpack_uint_24_8_depth_stencil_row
Bug 104119 - radv: OpBitFieldInsert produces 0 with a loop counter for Insert
Bug 104143 - r600/sb: clobbers gl_Position -> gl_FragCoord
Changes¶
Alex Smith (1):
radv: Add LLVM version to the device name string
Bas Nieuwenhuizen (3):
spirv: Fix loading an entire block at once.
radv: Don’t advertise VK_EXT_debug_report.
radv: Fix multi-layer blits.
Ben Crocker (1):
docs/llvmpipe: document ppc64le as alternative architecture to x86.
Brian Paul (2):
xlib: call _mesa_warning() instead of fprintf()
gallium/aux: include nr_samples in util_resource_size() computation
Bruce Cherniak (1):
swr: Fix KNOB_MAX_WORKER_THREADS thread creation override.
Dave Airlie (1):
radv: port merge tess info from anv
Emil Velikov (5):
docs: add sha256 checksums for 17.3.0
util: scons: wire up the sha1 test
cherry-ignore: meson: fix strtof locale support check
cherry-ignore: util: add mesa-sha1 test to meson
Update version to 17.3.1
Eric Anholt (1):
broadcom/vc4: Fix handling of GFXH-515 workaround with a start vertex count.
Eric Engestrom (1):
compiler: use NDEBUG to guard asserts
Fabian Bieler (2):
glsl: Match order of gl_LightSourceParameters elements.
glsl: Fix gl_NormalScale.
Gert Wollny (1):
r600/sb: do not convert if-blocks that contain indirect array access
James Legg (1):
nir/opcodes: Fix constant-folding of bitfield_insert
Faith Ekstrand (1):
i965: Switch over to fully external-or-not MOCS scheme
Juan A. Suarez Romero (1):
travis: disable Meson build
Kenneth Graunke (2):
meta: Initialize depth/clear values on declaration.
meta: Fix ClearTexture with GL_DEPTH_COMPONENT.
Leo Liu (1):
radeon/vce: move destroy command before feedback command
Marek Olšák (4):
radeonsi: flush the context after resource_copy_region for buffer exports
radeonsi: allow DMABUF exports for local buffers
winsys/amdgpu: disable local BOs again due to worse performance
radeonsi: don’t call force_dcc_off for buffers
Matt Turner (2):
util: Assume little endian in the absence of platform-specific handling
util: Add a SHA1 unit test program
Nicolai Hähnle (1):
radeonsi: fix the R600_RESOURCE_FLAG_UNMAPPABLE check
Pierre Moreau (1):
nvc0/ir: Properly lower 64-bit shifts when the shift value is >32
Timothy Arceri (1):
glsl: get correct member type when processing xfb ifc arrays
Vadym Shovkoplias (2):
glx/dri3: Remove unused deviceName variable
util/disk_cache: Remove unneeded free() on always null string