Mesa 8.0.4 Release Notes / July 10, 2012¶
Mesa 8.0.4 is a bug fix release which fixes bugs found since the 8.0.2 release.
Mesa 8.0.4 implements the OpenGL 3.0 API, but the version reported by glGetString(GL_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 3.0.
See the Compiling/Installing page for prerequisites for DRI hardware acceleration.
MD5 checksums¶
02b96082d2f1ad72e7385f4022afafb9 MesaLib-8.0.4.tar.gz
d546f988adfdf986cff45b1efa2d8a46 MesaLib-8.0.4.tar.bz2
1f0fdabe6e8019d4de6c16e20e74d163 MesaLib-8.0.4.zip
New features¶
None.
Bug fixes¶
This list is likely incomplete.
Bug 45967 - piglit getteximage-invalid-format-for-packed-type regression
Bug 47742 - [softpipe] piglit fbo-generatemipmap-array regression
Bug 48141 - [vmwgfx] src/gallium/auxiliary/util/u_inlines.h:256:pipe_buffer_map_range: Assertion `offset + length <= buffer->width0’ failed.
Bug 48472 - GPU Lockup while running demo (rzr - the scene is dead) in wine
Bug 50033 - src/mesa/state_tracker/st_cb_fbo.c:379:st_render_texture: Assertion `strb->rtt_level <= strb->texture->last_level’ failed.
Bug 50621 - Mesa fails its test suite with a buffer overflow.
Bug 50298 - [ILK IVB bisected]Ogles2conform GL/sin/sin_float_vert_xvary.test regressed
Bug 51574 - ir_loop_jump constructor assigns member variable to itself
Changes¶
The full set of changes can be viewed by using the following GIT command:
git log mesa-8.0.3..mesa-8.0.4
Andreas Betz (1):
vega: fix 565 color unpacking bug
Antoine Labour (2):
meta: Cleanup the resources we allocate.
mesa: Free uniforms correclty.
Brian Paul (22):
docs: add link to 8.0.3 release notes
mesa: fix Z32_FLOAT -> uint conversion functions
draw: fix primitive restart bug by using the index buffer offset
st/mesa: fix glDrawPixels(GL_DEPTH_COMPONENT) color output
svga: fix synchronization bug between sampler views and surfaces
mesa: new _mesa_error_check_format_and_type() function
mesa: add missing GL_UNSIGNED_INT_10F_11F_11F_REV case
mesa: fix missing return value in getteximage_error_check()
st/mesa: pass GL_MAP_INVALIDATE_RANGE_BIT to gallium drivers
svga: add 0.5 in float->int conversion of sample min/max lod
svga: fix min/max lod clamping
svga: change PIPE_CAPF_MAX_TEXTURE_LOD_BIAS from 16.0 to 15.0
st/mesa: add fallback pipe formats for (compressed) R, RG formats
st/mesa: copy num_immediates field when copying the immediates array
svga: move svga_texture() casts/calls in svga_surface_copy()
svga: reset vertex buffer offset in svga_release_user_upl_buffers()
st/mesa: don’t set PIPE_BIND_DISPLAY_TARGET for user-created renderbuffers
st/mesa: use private pipe_sampler_view in decompress_with_blit()
st/mesa: add null pointer check in st_texture_image_map()
st/mesa: fix mipmap image size computation w.r.t. texture arrays
draw: fix missing immediates bug in polygon stipple code
st/mesa: fix max_offset computation for base vertex
Christoph Bumiller (1):
nv50: handle NEG,ABS modifiers for short RCP encoding
Dylan Noblesmith (1):
mesa: require GL_MAX_SAMPLES >= 4 for GL 3.0
Eric Anholt (1):
i965/vs: Fix texelFetchOffset()
Ian Romanick (5):
docs: Add 8.0.3 release md5sums
glx/tests: Fix off-by-one error in allocating extension string buffer
glsl: Remove spurious printf messages
glsl: Fix pi/2 constant in acos built-in function
mesa: Bump version number to 8.0.4
José Fonseca (2):
mesa: Avoid void acinclude.m4 Android.common.mk Android.mk autogen.sh bin common.py configs configure.ac docs doxygen include Makefile scons SConstruct src tests arithmetic.
draw: Ensure that prepare is always run after LLVM garbagge collection.
Kenneth Graunke (15):
mesa: Check for a negative “size” parameter in glCopyBufferSubData().
i965: Fix brw_swap_cmod() for LE/GE comparisons.
glsl: Remove unused ir_loop_jump::loop pointer.
ralloc: Fix ralloc_parent() of memory allocated out of the NULL context.
mesa: Restore depth texture state on glPopAttrib(GL_TEXTURE_BIT).
glsl/builtins: Fix textureGrad() for Array samplers.
mesa: Unbind ARB_copy_buffer and transform feedback buffers on delete.
mesa: Support BindBuffer{Base,Offset,Range} with a buffer of 0.
mesa: Unbind ARB_transform_feedback2 binding points on Delete too.
meta: Fix GL_RENDERBUFFER binding in decompress_texture_image().
i965/fs: Fix texelFetchOffset() on pre-Gen7.
i965/vs: Fix texelFetchOffset() on pre-Gen7.
i965/fs: Fix user-defined FS outputs with less than four components.
glsl: Hook up loop_variable_state destructor to plug a memory leak.
glsl: Don’t trust loop analysis in the presence of function calls.
Kurt Roeckx (1):
i830: Fix crash for GL_STENCIL_TEST in i830Enable()
Lukas Rössler (1):
glu: fix two Clang warnings
Marek Olšák (2):
mesa: allow exposing GL3 without EXT_texture_integer
st/mesa: don’t do srgb->linear conversion in decompress_with_blit
Paul Seidler (1):
tests: include mesa headers
Stéphane Marchesin (3):
glx: Handle a null reply in QueryVersion.
i915g: Don’t invert signalled/unsignalled fences
i915g: Don’t avoid flushing when we have a pending fence.
Thomas Gstädtner (1):
gallium/targets: pass ldflags parameter to MKLIB
Vadim Girlin (2):
st/mesa: set stObj->lastLevel in guess_and_alloc_texture
r600g: check gpr count limit
Vinson Lee (1):
st/mesa: Fix uninitialized members in glsl_to_tgsi_visitor constructor.