Mesa 18.3.6 Release Notes / April 5, 2019

Mesa 18.3.6 is a bug fix release which fixes bugs found since the 18.3.5 release.

Mesa 18.3.6 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.5. OpenGL 4.5 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.

SHA256 checksums

4619d92afadf7072f7956599a2ccd0934fc45b4ddbc2eb865bdcb50ddf963f87  mesa-18.3.6.tar.gz
aaf17638dcf5a90b93b6389e152fdc9ef147768b09598f24d2c5cf482fcfc705  mesa-18.3.6.tar.xz

New features

None

Bug fixes

  • Bug 100316 - Linking GLSL 1.30 shaders with invariant and deprecated variables triggers an ‘mismatching invariant qualifiers’ error

  • Bug 108766 - Mesa built with meson has RPATH entries

  • Bug 109648 - AMD Raven hang during va-api decoding

  • Bug 109980 - [i915 CI][HSW] spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store - fail

  • Bug 110211 - If DESTDIR is set to an empty string, the dri drivers are not installed

  • Bug 110221 - build error with meson

  • Bug 110259 - radv: Sampling depth-stencil image in GENERAL layout returns nothing but zero (regression, bisected)

Changes

Andres Gomez (4):

  • glsl: correctly validate component layout qualifier for dvec{3,4}

  • glsl/linker: don’t fail non static used inputs without matching outputs

  • glsl/linker: simplify xfb_offset vs xfb_stride overflow check

  • Revert “glsl: relax input->output validation for SSO programs”

Bas Nieuwenhuizen (2):

  • radv: Use correct image view comparison for fast clears.

  • ac/nir: Return frag_coord as integer.

Danylo Piliaiev (1):

  • glsl: Cross validate variable’s invariance by explicit invariance only

Dave Airlie (1):

  • softpipe: fix texture view crashes

Dylan Baker (1):

  • bin/install_megadrivers.py: Correctly handle DESTDIR=’’

Emil Velikov (2):

  • docs: add sha256 checksums for 18.3.5

  • Update version to 18.3.6

Eric Anholt (1):

  • dri3: Return the current swap interval from glXGetSwapIntervalMESA().

Eric Engestrom (1):

  • meson: strip rpath from megadrivers

Faith Ekstrand (2):

  • anv/pass: Flag the need for a RT flush for resolve attachments

  • Revert “anv/radv: release memory allocated by glsl types during spirv_to_nir”

Józef Kucia (2):

  • mesa: Fix GL_NUM_DEVICE_UUIDS_EXT

  • radv: Fix driverUUID

Leo Liu (2):

  • radeon/vcn: add H.264 constrained baseline support

  • radeon/vcn/vp9: search the render target from the whole list

Marek Olšák (1):

  • radeonsi: fix assertion failure by using the correct type

Mark Janes (1):

  • mesa: properly report the length of truncated log messages

Plamena Manolova (1):

  • i965: Disable ARB_fragment_shader_interlock for platforms prior to GEN9

Samuel Pitoiset (2):

  • radv: fix binding transform feedback buffers

  • radv: do not always initialize HTILE in compressed state

Tapani Pälli (1):

  • anv/radv: release memory allocated by glsl types during spirv_to_nir

Timothy Arceri (1):

  • st/glsl_to_nir: fix incorrect arrary access

Tobias Klausmann (1):

  • vulkan/util: meson build - add wayland client include