Mesa 10.5.9 Release Notes / July 04, 2015

Mesa 10.5.9 is a bug fix release which fixes bugs found since the 10.5.8 release.

Mesa 10.5.9 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 3.3. OpenGL 3.3 is only available if requested at context creation because compatibility contexts are not supported.

SHA256 checksums

0c081b59572ee9732e7438d34adc3817fe8cc8d4b58abc0e71fd4b4c904945cb  mesa-10.5.9.tar.gz
71c69f31d3dbc35cfa79950e58a01d27030378d8c7ef1259a0b31d4d0487f4ec  mesa-10.5.9.tar.xz

New features

None

Bug fixes

This list is likely incomplete.

  • Bug 84225 - Allow constant-index-expression sampler array indexing with GLSL-ES < 300

  • Bug 88999 - [SKL] Compiz crashes after opening unity dash

  • Bug 89118 - [SKL Bisected]many Ogles3conform cases core dumped

  • Bug 90537 - radeonsi bo/va conflict on RADEON_GEM_VA (rscreen->ws->buffer_from_handle returns NULL)

  • Bug 90839 - [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using blit fastpath

  • Bug 90873 - Kernel hang, TearFree On, Mate desktop environment

  • Bug 91056 - The Bard’s Tale (2005, native) has rendering issues

  • Bug 91117 - Nimbus (running in wine) has rendering issues, objects are semi-transparent

  • Bug 91124 - Civilization V (in Wine) has rendering issues: text missing, menu bar corrupted

Changes

Ben Widawsky (2):

  • i965/gen9: Implement Push Constant Buffer workaround

  • i965/skl: Use 1 register for uniform pull constant payload

Boyan Ding (1):

  • egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals

Chris Wilson (3):

  • i965: Fix HW blitter pitch limits

  • i915: Blit RGBX<->RGBA drawpixels

  • i965: Export format comparison for blitting between miptrees

Emil Velikov (6):

  • docs: Add sha256sums for the 10.5.8 release

  • configure: warn about shared_glapi & xlib-glx only when both are set

  • configure: error out when building backend-less libEGL

  • configure: error out when building libEGL without shared-glapi

  • gbm: do not (over)link against libglapi.so

  • Update version to 10.5.9

Frank Henigman (1):

  • gbm: dlopen libglapi so gbm_create_device works

Ilia Mirkin (8):

  • glsl: add version checks to conditionals for builtin variable enablement

  • mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls

  • glsl: binding point is a texture unit, which is a combined space

  • nvc0: always put all tfb bufs into bufctx

  • nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data

  • nv50/ir: propagate modifier to right arg when const-folding mad

  • nv50/ir: fix emission of address reg in 3rd source

  • nv50/ir: copy joinAt when splitting both before and after

Mario Kleiner (2):

  • nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.

  • winsys/radeon: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.

Michel Dänzer (1):

  • winsys/radeon: Unmap GPU VM address range when destroying BO

Tapani Pälli (6):

  • glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00

  • mesa/glsl: new compiler option EmitNoIndirectSampler

  • i915: use EmitNoIndirectSampler

  • mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5

  • i965: use EmitNoIndirectSampler for gen < 7

  • glsl: validate sampler array indexing for ‘constant-index-expression’