Mesa 8.0.2 Release Notes / March 21, 2012¶
Mesa 8.0.2 is a bug fix release which fixes bugs found since the 8.0.1 release.
Mesa 8.0.2 implements the OpenGL 3.0 API, but the version reported by glGetString(GL_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 3.0.
See the Compiling/Installing page for prerequisites for DRI hardware acceleration.
MD5 checksums¶
70eb3dc74fbfcd72f6776268ee1db52e MesaLib-8.0.2.tar.gz
a368104e5700707048dc3e8691a9a7a1 MesaLib-8.0.2.tar.bz2
d5e5cdb85d2afdbcd1c0623d3ed1c54d MesaLib-8.0.2.zip
New features¶
None.
Bug fixes¶
This list is likely incomplete.
Bug 38720 - [SNB] Trine triggers a GPU hang
Bug 40059 - [SNB] hang in “Amnesia: The Dark Descent” demo
Bug 45216 - [SNB] GPU hang in OilRush
Bug 46631 - It’s really hard to hit the fast path for the fallback glReadPixels code
Bug 46679 - glReadPixels on a luminance texture returns the wrong values
Bug 46311 - Missing support of point size in Mesa core
Bug 46665 - [PNV] webgl conformance case max texture fails
Bug 45975 - [Gen4 + ILK] render with pointcoord will fail to render
Bug 46666 - [PNV] webgl conformance case NPOT case fails with TEXTURE_MIN_FILTER set to LINEAR
Changes¶
The full set of changes can be viewed by using the following GIT command:
git log mesa-8.0.1..mesa-8.0.2
Brian Paul (7):
svga: add null vs pointer check in update_need_pipeline()
util: add mutex lock in u_debug_memory.c code
mesa: add _mesa_rebase_rgba_float/uint() functions
mesa: use _mesa_rebase_rgba_float/uint() in glReadPixels code
mesa: use _mesa_rebase_rgba_float/uint() in glGetTexImage code
mesa: fix GL_LUMINANCE handling in glGetTexImage
docs: add links to 8.0.1 release notes
Daniel Vetter (1):
i965: fixup W-tile offset computation to take swizzling into account
Dylan Noblesmith (1):
mesa: add back glGetnUniform*v() overflow error reporting
Ian Romanick (1):
docs: Add 8.0.1 release md5sums
Jakob Bornecrantz (3):
mesa: Include mesa ES mapi generated files
mesa: Bump version number to 8.0.2
docs: Add 8.0.2 release notes
Jeremy Huddleston (3):
darwin: config file cleanups
darwin: Build create_context.c
darwin: Link against libxcb
José Fonseca (1):
svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to SVGA3D_TEMPREG_MAX.
Kenneth Graunke (2):
i965: Only set Last Render Target Select on the last FB write.
i965: Fix Gen6+ dynamic state upper bound on older kernels.
Marek Olšák (1):
gallium/rtasm: properly detect SSE and SSE2
Neil Roberts (1):
mesa: Don’t disable fast path for normalized types
Tom Stellard (1):
r300/compiler: Fix bug when lowering KILP on r300 cards
Yuanhan Liu (6):
mesa: let GL3 buf obj queries not depend on opengl major version
tnl: let _TNL_ATTRIB_POINTSIZE do not depend on ctx->VertexProgram._Enabled
i915: fix wrong rendering of gl_PointSize on Pineview
i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect check
i965: handle gl_PointCoord for Gen4 and Gen5 platforms
i915: fallback for NPOT cubemap texture
Zack Rusin (3):
svga: fix a crash happening before setting fragment shaders.
svga: Fix stencil op mapping
svga: fix the rasterizer state resets