Mesa 19.3.5 Release Notes / 2020-03-09¶
Mesa 19.3.5 is a bug fix release which fixes bugs found since the 19.3.4 release.
Mesa 19.3.5 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.
Mesa 19.3.5 implements the Vulkan 1.1 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.
SHA256 checksum¶
009895b055b971c82d7a0cd57227d414d323282605946e94e9b308a9cb49c6b6 mesa-19.3.5.tar.xz
New features¶
None
Bug fixes¶
V3D/Broadcom (Raspberry Pi 4) - GLES 3.1 - GL_EXT_texture_norm16 advertised, but not usable
i965 assertion failure in fallback_rgbx_to_rgba
drisw crashes on calling NULL putImage on EGL surfaceless platform (pbuffer EGLSurface)
Changes¶
Andrii Simiklit (1):
Revert “glx: convert glx_config_create_list to one big calloc”
Arcady Goldmints-Orlov (1):
spirv: Remove outdated SPIR-V decoration warnings
Caio Marcelo de Oliveira Filho (1):
intel/gen12: Take into account opcode when decoding SWSB
Danylo Piliaiev (1):
i965: Do not generate D16 B5G6R5_UNORM configs on gen < 8
Dave Airlie (1):
gallivm/tgsi: fix stream id regression
Dylan Baker (7):
docs: Add SHA256 sum for 19.3.4
.pick_status.json: Update to 2a98cf3b2ecea43cea148df7f77d2abadfd1c9db
.pick_status.json: Update to 946eacbafb47c8b94d47e7c9d2a8b02fff5a22fa
.pick_status.json: Update to bee5c9b0dc13dbae0ccf124124eaccebf7f2a435
.pick_status.json: Update to 8291d728dc997e87b4d2e4e451692643a1dba881
.pick_status.json: Update to e4baff90812d799d586296fcad992ddcc553c359
.pick_status.json: Update to 01496e3d1ea0370af03e6645dbd2b864c2ace94c
Eric Engestrom (10):
.pick_status.json: Update to 74e4cda64b9d114321216eefe536f80644b0f0fd
.pick_status.json: Mark dba71de5c63617677fe44558f995d35fad643413 as denominated
.pick_status.json: Mark 5ea23ba659adc05ff75ca7a4c9d1bd01db889ddd as denominated
.pick_status.json: Mark 34fd894e42ae1ec9d35bf9c4f05364b03dd4a223 as denominated
.pick_status.json: Mark ddd767387f336ed1578f171a2af4ca33c564d7f3 as denominated
.pick_status.json: Mark b9773631d3e79e2310ed0eb274b4dd9426205066 as denominated
.pick_status.json: Mark 9fea90ad5170dd64376d22a14ac88c392813c96c as denominated
bin/gen_release_notes.py: fix commit list command
.pick_status.json: Update to 0103f02acb10dcdea23461ba214307a6827a7772
gitlab-ci: update template to fix container build issues
Erik Faye-Lund (2):
util: promote u_debug_memory.c to src/util
.pick_status.json: Update to 74e4cda64b9d114321216eefe536f80644b0f0fd
Francisco Jerez (1):
intel/fs/gen12: Fixup/simplify SWSB annotations of SIMD32 scratch writes.
Ian Romanick (1):
intel/fs: Correctly handle multiply of fsign with a source modifier
Faith Ekstrand (3):
isl: Set 3DSTATE_DEPTH_BUFFER::Depth correctly for 3D surfaces
iris: Don’t skip fast depth clears if the color changed
anv: Parse VkPhysicalDeviceFeatures2 in CreateDevice
Jordan Justen (1):
intel/compiler: Restrict cs_threads to 64
Jose Maria Casanova Crespo (1):
v3d: Sync on last CS when non-compute stage uses resource written by CS
Kristian Høgsberg (2):
Revert “glsl: Use a simpler formula for tanh”
Revert “spirv: Use a simpler and more correct implementaiton of tanh()”
Krzysztof Raszkowski (1):
gallium/swr: simplify environmental variabled expansion code
Marek Olšák (3):
radeonsi: don’t wait for shader compilation to finish when destroying a context
mesa: fix immediate mode with tessellation and varying patch vertices
Revert “mesa: check for z=0 in _mesa_Vertex3dv()”
Mathias Fröhlich (3):
egl: Implement getImage/putImage on pbuffer swrast.
egl: Fix A2RGB10 platform_{device,surfaceless} PBuffer configs.
mesa: Flush vertices before changing the OpenGL state.
Michel Dänzer (1):
st/vdpau: Only call is_video_format_supported hook if needed
Paulo Zanoni (1):
intel/device: bdw_gt1 actually has 6 eus per subslice
Peng Huang (1):
radeonsi: make si_fence_server_signal flush pipe without work
Rafael Antognolli (1):
intel/gen12+: Disable mid thread preemption.
Samuel Pitoiset (3):
ac/llvm: fix 64-bit fmed3
ac/llvm: fix 16-bit fmed3 on GFX8 and older gens
ac/llvm: flush denorms for nir_op_fmed3 on GFX8 and older gens
Tapani Pälli (5):
iris: fix aux buf map failure in 32bits app on Android
mesa: introduce boolean toggle for EXT_texture_norm16
i965: toggle on EXT_texture_norm16
mesa/st: toggle EXT_texture_norm16 based on format support
mesa/st: fix formats required for EXT_texture_norm16
Timothy Arceri (1):
glsl: fix gl_nir_set_uniform_initializers() for image arrays
luc (1):
zink: confused compilation macro usage for zink in target helpers.