Mesa 22.2.3 Release Notes / 2022-11-07¶
Mesa 22.2.3 is a bug fix release which fixes bugs found since the 22.2.2 release.
Mesa 22.2.3 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.
Mesa 22.2.3 implements the Vulkan 1.3 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.
SHA256 checksum¶
ee7d026f7b1991dbae0861d359b671145c3a86f2a731353b885d2ea2d5c098d6 mesa-22.2.3.tar.xz
New features¶
None
Bug fixes¶
r300: register allocation sometimes generate invalid swizzles
nouveau: Updating to Mesa*22.2.0 makes videos have corrupted colors in Firefox
[radeonsi] OpenGL rendering issue with Unreal Tournament 99 & OldUnreal 4.69 rc4
GravityMark segfault when using ray tracing ANV
r300: wrong primitive positions in CXBX-R emulator with nine and RADEON_DEBUG=notcl
Changes¶
Alyssa Rosenzweig (3):
pan/mdg: Fix 64-bit address arithmetic
panfrost: Use compute-based XFB on Midgard
panfrost: Lower MAX_BLOCK_SIZE on Midgard
Danylo Piliaiev (1):
freedreno/fdl: Increase alignment for UBWC images
Dylan Baker (6):
docs: Add sha256 sum for 22.2.2
.pick_status.json: Update to 93febe1198a03c16c18fc413501ba710edc8b1ec
.pick_status.json: Update to 938e13c57d095dafb752a2edf22c6a02afcd0b28
.pick_status.json: Update to 16e0702ec7103c06f2f33654b6e41498e2eabf8e
.pick_status.json: Update to 4087374deb53b79d6ac23c6ae87aadf9595d8d00
.pick_status.json: Mark 1a06dbcaed9ed4095ec8878d947935f0f7558cfd as denominated
Emma Anholt (1):
nir/opt_phi_precision: Fix missing swizzles when narrowing phi srcs.
Erik Faye-Lund (1):
zink: do not read is_generated unless in tcs shader
Fabian Vogt (1):
gallivm: Fix LLVM optimization with the new pass manager
Georg Lehmann (2):
nir: Fix ifind_msb_rev constant folding.
aco: Don’t use opsel for p_insert.
Gert Wollny (2):
r600: Account for color and clipvertex when evaluating LDS space
r600/sfn: evaluate LDS location for color and clip-vertex too
Iago Toral Quiroga (1):
v3dv: drop layout refs for all allocated sets from a pool on destroy / reset
Joan Bruguera (1):
nv50/ir/nir: ignore sampler for TXF/TXQ ops.
Lionel Landwerlin (2):
nir/divergence_analysis: add missing desc_set_address_intel
intel/compiler: don’t allocate compaction arrays on the stack
Lucas Stach (1):
etnaviv: properly reference flush_resources
Marcin Ślusarz (2):
anv: set 3DSTATE_[MESH|TASK]_CONTROL.MaximumNumberofThreadGroups
anv: program 3DSTATE_MESH_DISTRIB with the recommended values
Matt Turner (1):
intel/dev: Set display_ver = 13 on all ADL/RPL/DG2
Mike Blumenkrantz (1):
zink: don’t flag ubo0 as used in shaders with indirect ubo access
Nanley Chery (1):
iris: Enable INTEL_MEASURE for compute dispatches on XeHP
Pavel Ondračka (2):
r300: respect buffer offset in r300_set_constant_buffer
r300: fix generation of invalid swizzles in regalloc
Pierre-Eric Pelloux-Prayer (2):
radeonsi: zero init using the correct components count
radeonsi: update db_eqaa even if msaa is disabled
Rhys Perry (2):
aco: swap v_perm_b32 operands
radv/llvm: fix GS shaders on GFX8/9
Rob Clark (1):
freedreno/a6xx: Fix occlusion queries
Ruijing Dong (1):
frontends/va: fix av1 decoding image distortion issue
Yonggang Luo (1):
meson: with_glx never assigned to ‘gallium-xlib’, so need add with_glx == ‘xlib’ for dep_glproto