Mesa 21.3.1 Release Notes / 2021-12-01¶
Mesa 21.3.1 is a bug fix release which fixes bugs found since the 21.3.0 release.
Mesa 21.3.1 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.
Mesa 21.3.1 implements the Vulkan 1.2 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.
SHA256 checksum¶
2b0dc2540cb192525741d00f706dbc4586349185dafc65729c7fda0800cc474d mesa-21.3.1.tar.xz
New features¶
None
Bug fixes¶
GPU Crash in Yuzu 6600xt 5.15
[spirv-fuzz] lower_trivial_continues_block: Assertion `!first_instr || instr_is_continue(first_instr)’ failed.
[RADV] Crash in Metro Exodus in Caspain chapter and Sam’s Story
NIR validation failed after nir_copy_prop
lima: Corrupted Android-12 UI on Allwinner A64
RADV/ACO: Rendering glitches in Forza Horizon 5 windshields
dEQP-GLES31.*imulextended* compiling fp64 glsl 4.00 shader
Changes¶
Connor Abbott (3):
ir3/ra: Consider reg file size when swapping killed sources
ir3/lower_pcopy: Fix shr.b illegal copy lowering
ir3/lower_pcopy: Fix bug with “illegal” copies and swaps
Eric Engestrom (2):
docs: update sha256sum for 21.3.0
.pick_status.json: Update to 1ba231fb75be5bffd806cbd09ac285d1f8f15e3d
Erico Nunes (1):
ci: temporarily disable lima CI
Iago Toral Quiroga (3):
broadcom/compiler: don’t allow RF writes from signals after thrend
broadcom/compiler: fix scoreboard locking checks
broadcom/compiler: don’t move ldvary earlier if current instruction has ldunif
Ian Romanick (1):
glsl/nir: Don’t build soft float64 when it cannot be used
Iván Briano (1):
intel/nir: also allow unknown format for getting the size of a storage image
Kenneth Graunke (3):
iris: Make a helper function for cross-batch dependency flushing
iris: Check for cross-batch flushing whenever a buffer is newly written.
iris: Tidy code in iris_use_pinned_bo a bit
Lionel Landwerlin (3):
anv: don’t try to close fd = -1
intel/fs: fix shader call lowering pass
util/u_trace: refcount payloads
Mauro Rossi (1):
android: define cpp_rtti=false because libLLVM is built w/o RTTI (v2)
Mike Blumenkrantz (6):
zink: block suballocator caching for swapchain/dmabuf images
zink: set suballocator bo size to aligned allocation size
zink: stop using VK_IMAGE_LAYOUT_PREINITIALIZED for dmabuf
zink: always set matching resource export type for dmabuf creation
zink: fix memory availability reporting
zink: fail context creation more gracefully
Mykhailo Skorokhodov (1):
nir: Fix read depth for predecessors
Qiang Yu (1):
glx/dri3: fix glXQueryContext does not return GLX_RENDER_TYPE value
Rhys Perry (4):
aco/spill: use spills_entry instead of spills_exit to kill linear VGPRs
spirv: run nir_copy_prop before nir_rematerialize_derefs_in_use_blocks_impl
nir/dce: fix DCE of loops with a halt or return instruction in the pre-header
aco: don’t create DPP instructions with SGPR operands
Roman Stratiienko (1):
android.mk: Add missing variables to the make target
Samuel Pitoiset (4):
radv: disable HTILE for D32S8 format and mipmaps on GFX10
radv: fix emitting VBO when vertex input dynamic state is used
radv: add a workaround to fix a segfault with Metro Exodus (Linux native)
radv: fix resetting the entire vertex input dynamic state
Thomas H.P. Andersen (1):
svga: fix bitwise/logical and mixup
Vasily Khoruzhick (1):
lima: disasm: use last argument as a filename