Mesa 24.1.7 Release Notes / 2024-08-29¶
Mesa 24.1.7 is a bug fix release which fixes bugs found since the 24.1.6 release.
Mesa 24.1.7 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.
Mesa 24.1.7 implements the Vulkan 1.3 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.
SHA256 checksum¶
SHA256: ecd2e7b1c73998f4103542f39c6b8c968d251637ccc8caa42641aecb86cd2566 mesa-24.1.7.tar.xz
SHA512: 890f6387963bbb86a85305ea963cca326a3b3f8f8758ae2082fd62c52df77c2883a359341e91f36614fea59219394ef78f799a334080699a0bb71d984a68cb01 mesa-24.1.7.tar.xz
New features¶
None
Bug fixes¶
[ANV] Breaking Limit benchmark does not run
Possible race condition when generating enums.h
[anv] possible regression found on 982106e6768e6f69d71710e314325c813591452d
[radeonsi] regression with bindless textures (bisected)
Artifacts on Black Myth Wukong
DCS world radeon rx 7900 flicker
radv/aco: Scheduler bug in ACO somewhere in parallel-gs
Once human black artifacts consume the screen
xe2: Non-compiler assertion failure replaying cp2077 fossil
Mesa doesn’t build with the following config options
Changes¶
Connor Abbott (4):
tu: Fix off-by-one in UBO CP_LOAD_STATE size
ir3, tu: Use a UBO for VS primitive params on a750+
tu: Fix passthrough D24S8 attachments
tu: Treat partially-bound depth/stencil attachments as passthrough
Dave Airlie (2):
radv/video: fix reporting video format props for encode.
llvmpipe: make sure to duplicate the fd handle before giving out
David Heidelberg (2):
etnaviv: rename enums_h appropriately
etnaviv: build dependency for the etnaviv tests
David Rosca (1):
frontends/va: Fix leaks with multiple coded buffer segments
Eric Engestrom (8):
docs: add sha256sum for 24.1.6
.pick_status.json: Update to 7b92e11e16ad1e947035c2af40d54076457e81e0
.pick_status.json: Update to d7f7aede15d5e169e7f2a3b279adf4b192e6bfe2
.pick_status.json: Mark 77f783462a9758b22e211c72a57ec7c36d6c09fd as denominated
.pick_status.json: Mark a33ef21106a3b34cb359f0272a103c8b8066fbe6 as denominated
.pick_status.json: Update to 25ba90fd888cef431c2098c8afdb0a2bbd34b303
.pick_status.json: Mark 8aa52ac6666c835169f490703e557f892648e89a as denominated
vc4: Add missing libvc4_neon build dependencies
Faith Ekstrand (3):
vulkan: Add null descriptor bits to vk_pipeline_robustness_state
nouveau/mme: Fix add64 of immediates on Fermi
nvk: Disable conditional rendering around CopyQueryPoolResults
Friedrich Vock (1):
aco: Fix 1D->2D dispatch conversion on <gfx9
GKraats (2):
i915g: Screen corruption with ENOBUFS caused by fence register shortage
i915g: fix count of buffers at i915_drm_batchbuffer_validate_buffers
Ian Romanick (2):
anv: Protect against OOB access to anv_state_pool::buckets
anv: Larger memory pools for huge shaders
Job Noorman (2):
ir3: update merge set affinity in shared RA
ir3: fix clearing merge sets after shared RA
Karol Herbst (3):
rusticl/mem: do not check against image base alignment for 1Dbuffer images
vtn: ignore volatile on functions for now
rusticl/device: limit CL_DEVICE_IMAGE_MAX_BUFFER_SIZE more aggressively
Konstantin (2):
radv: Handle instruction encodings > 8 bytes when splitting disassembly
radv: Handle repeated instructions when splitting disassembly
Lepton Wu (1):
egl/android: Fix wrong pipe format for RGB_565
Lionel Landwerlin (6):
vulkan/runtime: fix GetBufferMemoryRequirements2 for maintenance4
anv: fix extended buffer flags usages
anv: only set 3DSTATE_CLIP::MaximumVPIndex once
anv: optimize CLIP::MaximumVPIndex setting
anv: always use workaround_address, not workaround_bo
nir/divergence: add missing load_constant_base_ptr
Mary Guillemard (1):
panvk: Fix NULL deref on model name when device isn’t supported
Matt Turner (1):
nir: Skip opt_if_merge when next_if has block ending in a jump
Mike Blumenkrantz (5):
glx/dri2: strdup driver name
zink: bail on choose_pdev immediately if no devices are available
st/pbo: reject vs/fs pbo ops if rowstride < width
zink: don’t skip cbuf store ops if resolve is set
tc: set resolve on renderpass info if blit terminates the renderpass
Nanley Chery (2):
iris: Invalidate state cache for some depth fast clears
intel/isl: Fix packing of SINT formats
Pavel Ondračka (1):
r300: fix RGB10_A2 CONSTANT_COLOR blending
Rhys Perry (8):
aco: form hard clauses in VS prologs
aco: split selection_control_remove into rarely_taken and never_taken
aco: only remove branch jumping over SMEM/barrier if it’s never taken
aco: ignore exec and literals when mitigating VALUMaskWriteHazard
aco: also consider VALU reads for VALUMaskWriteHazard
aco: don’t consider sa_sdst=0 before SALU write to fix VALUMaskWriteHazard
aco: check SALU writing lanemask later for VALUMaskWriteHazard
aco: preserve bitsets after a lane mask is written
Samuel Pitoiset (1):
aco: fix bogus assert in RT prolog on GFX11+
Sviatoslav Peleshko (3):
brw,elk: Fix opening flags on dumping shader binaries
anv: Release correct BO in anv_cmd_buffer_set_ray_query_buffer
anv: Add full subgroups WA for the shaders with barriers in Breaking Limit
Tapani Pälli (1):
gbm: depend on libdrm indepedent of dri2 setting
Timothy Arceri (4):
nir: create validate_tex_src_texture_deref() helper
nir: add nir_tex_src_{sampler,texture}_deref_intrinsic
glsl: make use of new tex src deref intrinsic
nir/glsl: set deref cast mode during function inlining
Valentine Burley (1):
llvmpipe: Only use udmabuf with libdrm