Mesa 10.3.4 Release Notes / November 21, 2014¶
Mesa 10.3.4 is a bug fix release which fixes bugs found since the 10.3.3 release.
Mesa 10.3.4 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 3.3. OpenGL 3.3 is only available if requested at context creation because compatibility contexts are not supported.
SHA256 checksums¶
26482495ef6177f889dbd87c7edcccfedd995598785bbbd7e3e066352574c8e0 MesaLib-10.3.4.tar.gz
e6373913142338d10515daf619d659433bfd2989988198930c13b0945a15e98a MesaLib-10.3.4.tar.bz2
8c3ebbb6535daf3414305860ebca6ac67dbb6e3d35058c7a6ce18b84b5945b7f MesaLib-10.3.4.zip
New features¶
None
Bug fixes¶
This list is likely incomplete.
Changes¶
Brian Paul (1):
st/mesa: copy sampler_array_size field when copying instructions
Chad Versace (1):
i965: Fix segfault in WebGL Conformance on Ivybridge
Dave Airlie (5):
r600g/cayman: fix integer multiplication output overwrite (v2)
r600g/cayman: fix texture gather tests
r600g/cayman: handle empty vertex shaders
r600g: geom shaders: always load texture src regs from inputs
r600g: limit texture offset application to specific types (v2)
Emil Velikov (3):
docs: Add sha256 sums for the 10.3.3 release
configure.ac: roll up a program for the sse4.1 check
get-pick-list.sh: Require explicit “10.3” for nominating stable patches
Ilia Mirkin (1):
st/mesa: add a fallback for clear_with_quad when no vs_layer
José Fonseca (1):
llvmpipe: Avoid deadlock when unloading opengl32.dll
Kenneth Graunke (1):
i915g: we also have more than 0 viewports!
Michel Dänzer (1):
radeonsi: Disable asynchronous DMA except for PIPE_BUFFER