Mesa 21.0.1 Release Notes / 2021-03-24¶
Mesa 21.0.1 is a bug fix release which fixes bugs found since the 21.0.0 release.
Mesa 21.0.1 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.
Mesa 21.0.1 implements the Vulkan 1.2 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.
SHA256 checksum¶
379fc984459394f2ab2d84049efdc3a659869dc1328ce72ef0598506611712bb mesa-21.0.1.tar.xz
New features¶
None
Bug fixes¶
[RADV] Halo: The Master Chief Collection: Crash in Halo Reach Firefight
subgroupBallotFindMSB() broken in RADV/ACO 20.3.4
“unknown intrinsic” assertion triggered by multiview shader in non-multiview renderpass in Vulkan on intel
Changes¶
Benjamin Tissoires (3):
CI: windows: augment the timeout of building the windows container
CI: windows: split the layers to meet new registry requirements
CI: windows: Force using LLVM 12
Caio Marcelo de Oliveira Filho (1):
anv: Lower ViewIndex to zero when multiview is disabled
Daniel Stone (1):
CI: Try really hard to get updated Windows TLS certs
Dylan Baker (12):
docs: update calendar and link releases notes for 21.0.0
.pick_status.json: Update to b1ab69f467b7b10e383f3b6bb957c7e6669a3772
.pick_status.json: Mark bddc0e023c2c87d3248691ea62b77626704cc5a4 as backported
.pick_status.json: Mark a67d3e7c9e2c1ae9b05153a281cf73926b9f6af7 as backported
.pick_status.json: Mark db67d9c0d11c886c5b960126b8bf0a230e65d980 as backported
.pick_status.json: Mark 8955d179d3e47982ccd67b8aecb0f5bed73d60b6 as backported
.pick_status.json: Update to 2407952ec99ab1c2a16e01a9e300f799e4d53320
ci: disable panfrost and radeonsi while the runners are struggling
.pick_status.json: Update to e3f703e4646b57534e49e0975cc3df20bf7b4a54
.pick_status.json: Update to 277ea7a015cd7df10a9dc65d5def0762cf2e9599
Revert “ci: disable panfrost and radeonsi while the runners are struggling”
ci: mark a couple of LLVMPIPE tests as expected pass
Erik Faye-Lund (3):
gallium/st: fix shader_has_one_variant
gallium/st: fix shader_has_one_variant
zink: fix emulation of no mipfilter
Hyunjun Ko (1):
ir3: fix has_src() to return correctly in ir3_nir_lower_tex_prefetch
Ilia Mirkin (2):
gallium,st: add missing viewport swizzles
nv50: initialize target for blit source surfaces
Faith Ekstrand (1):
intel/fs: Handle payload node interference in destinations
Jesse Natalie (2):
CI: Use a sha for the Windows SPIRV-LLVM-Translator dependency
panfrost: Add a Meson dependency on bi_opcodes.h for bifrost_compiler
Jordan Justen (1):
i965/gen11: Fix must-be-ones bit positions in 3D_MODE
Lionel Landwerlin (2):
anv: fix MI_PREDICATE_RESULT write
intel/fs/vec4: add missing dependency in write-on-write fixed GRFs
Mauro Rossi (1):
android: anv: add libcutils shared dependency
Michel Dänzer (1):
aco/tests: Use _exit in child process
Mike Blumenkrantz (3):
lavapipe: fix push descriptor set indexing
zink: always use requested format for sampler view creation
compiler/spirv: fix image sample queries
Neha Bhende (2):
mesa: set states in fast path for restoring light attributes
gallium/u_vbuf: use updated pipe_draw_start_count while using draw_vbo
Pierre Moreau (1):
spirv: Ignore WorkgroupSize in non-compute stages
Pierre-Eric Pelloux-Prayer (1):
frontends/va: fix protected slice data buffer read size
Rhys Perry (2):
aco: set compr for fp16 exports
aco: implement 64-bit VGPR {u,i}find_msb
Timothy Arceri (2):
Revert “glsl: default to compat shaders in compat profile”
glsl: fix declarations of gl_MaxVaryingFloats
Timur Kristóf (1):
aco: Fix constant address offset calculation for ds_read2 instructions.
Tony Wasserka (1):
radv: Fix improper max_index_count argument for indexed draws