Mesa 10.0.5 Release Notes / April 18, 2014¶
Mesa 10.0.5 is a bug fix release which fixes bugs found since the 10.0.4 release.
Mesa 10.0.5 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 3.3. OpenGL 3.3 is only available if requested at context creation because compatibility contexts not supported.
MD5 checksums¶
db606aadd0fe321f3664099677d159bc MesaLib-10.0.5.tar.gz
e6009ccd8898d7104bb325b6af9ec354 MesaLib-10.0.5.tar.bz2
c8ab9e502542bf32299a4df85b0b704d MesaLib-10.0.5.zip
New features¶
None
Bug fixes¶
This list is likely incomplete.
Bug 58660 - CAYMAN broken with HyperZ on
Bug 64471 - Radeon HD6570 lockup in Brütal Legend with HyperZ
Bug 66352 - GPU lockup in L4D2 on TURKS with HyperZ
Bug 68799 - [APITRACE] Hyper-Z lockup with Falcon BMS 4.32u6 on CAYMAN
Bug 71547 - compilation failure :#error “SSE4.1 instruction set not enabled”
Bug 72685 - [radeonsi hyperz] Artifacts in Unigine Sanctuary
Bug 73088 - [HyperZ] Juniper (6770): Gone Home / Unigine Heaven 4.0 lock up system after several minutes of use
Bug 74428 - hyperz causes gpu hang in Counter-strike: Source
Bug 74803 - [r600g] HyperZ broken on RV630 (Cogs shadows are broken)
Bug 74863 - [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected!
Bug 74892 - HyperZ GPU lockup with radeonsi 7970M PITCAIRN and Distance Alpha game
Bug 74988 - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan
Bug 75279 - XCloseDisplay() takes one minute around nouveau_dri.so, freezing Firefox startup
Bug 77102 - gallium nouveau has no profile in vdpau and libva
Bug 77207 - [ivb/hsw] batch overwritten with garbage
Changes¶
The full set of changes can be viewed by using the following git command:
git log mesa-10.0.4..mesa-10.0.5
Alex Deucher (1):
radeon: reverse DBG_NO_HYPERZ logic
Brian Paul (9):
mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT
mesa: fix copy & paste bugs in pack_ubyte_SARGB8()
mesa: fix copy & paste bugs in pack_ubyte_SRGB8()
mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up
st/mesa: add null pointer checking in query object functions
mesa: fix glMultiDrawArrays inside a display list
cso: fix sampler view count in cso_set_sampler_views()
svga: replace sampler assertion with conditional
svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create()
Carl Worth (3):
docs: Add md5sums for the 10.0.4 release.
Ignore patches which don’t apply.
Update version to 10.0.5
Christian König (2):
st/mesa: recreate sampler view on context change v3
st/mesa: fix sampler view handling with shared textures v4
Courtney Goeltzenleuchter (1):
mesa: add bounds checking to eliminate buffer overrun
Emil Velikov (2):
mesa: return v.value_int64 when the requested type is TYPE_INT64
glx: drop obsolete _XUnlock_Mutex in __glXInitialize error path
Eric Anholt (1):
i965: Fix buffer overruns in MSAA MCS buffer clearing.
Ilia Mirkin (6):
nouveau: fix fence waiting logic in screen destroy
nv50: adjust blit_3d handling of ms output textures
mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture
nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list
nouveau: there may not have been a texture if the fbo was incomplete
nouveau: fix firmware check on nvd7/nvd9
Johannes Nixdorf (1):
configure.ac: fix the detection of expat with pkg-config
Jonathan Gray (1):
gallium: add endian detection for OpenBSD
José Fonseca (1):
draw: Duplicate TGSI tokens in draw_pipe_pstipple module.
Matt Turner (1):
mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__.
Paul Berry (1):
i965/gen7: Prefer vertical alignment of 4 when possible.