Mesa 10.0.3 Release Notes / (February 3, 2014)¶
Mesa 10.0.3 is a bug fix release which fixes bugs found since the 10.0.2 release.
Mesa 10.0.3 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 3.3. OpenGL 3.3 is only available if requested at context creation because compatibility contexts not supported.
MD5 checksums¶
5f9f463ef08129f6762106b434910adb MesaLib-10.0.3.tar.bz2
fb3997b6500e153bc32370cb3fc4ca9e MesaLib-10.0.3.tar.gz
a07b4b6b9eb449b88a6cb5061e51c331 MesaLib-10.0.3.zip
New features¶
None
Bug fixes¶
This list is likely incomplete.
Bug 72708 - Master fails to build with older gcc due to -msse4.1
Bug 72926 - [REGRESSION,swrast] Memory-related crash with anti-aliasing enabled
Bug 73096 - Query GL_RGBA_SIGNED_COMPONENTS_EXT missing
Bug 73100 - Please use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config
Bug 73418 - OpenCL hangs graphics on CAYMAN
Bug 73473 - Potential crash bug in src/gallium/auxiliary/rtasm/rtasm_execmem.c
Bug 73915 - sample shading + centroid broken since f5cfb4a
Bug 73956 - SIGSEGV when passing GL_NONE to glReadBuffer
Bug 74026 - Compiler rejects chained assignments involving array dereferences
Changes¶
The full set of changes can be viewed by using the following git command:
git log mesa-10.0.2..mesa-10.0.3
Aaron Watry (2):
radeon: Move gfx/dma cs cleanup to r600_common_context_cleanup
st/dri: prevent leak of dri option default values
Andreas Fänger (1):
swrast: fix delayed texel buffer allocation regression for OpenMP
Anuj Phogat (3):
glsl: Disable ARB_texture_rectangle in shader version 100.
i965: Use sample barycentric coordinates with per sample shading
i965: Ignore ‘centroid’ interpolation qualifier in case of persample shading
Brian Paul (3):
mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query
st/mesa: fix glReadBuffer(GL_NONE) segfault
draw: fix incorrect vertex size computation in LLVM drawing code
Carl Worth (5):
Add md5sums for 10.0.2. release.
cherry-ignore: Ignore several patches not yet ready for the stable branch
Drop another couple of patches.
cherry-ignore: Ignore 4 patches at the request of the author, (Anuj).
Update version to 10.0.3
Chad Versace (1):
i965/gen6/blorp: Emit more flushes to workaround hangs
Chris Forbes (1):
i965: fold offset into coord for textureOffset(gsampler2DRect)
Emil Velikov (5):
mesa: use signed temporary variable to store _ColorDrawBufferIndexes
st/mesa: use signed temporary variable to store _ColorDrawBufferIndexes
nv50: access only the available amount of textures
nv50: access only the available amount of constbuf
gallium/rtasm: handle mmap failures appropriately
Eric Anholt (2):
i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels.
i965: Don’t do the temporary-and-blit-copy for INVALIDATE_RANGE maps.
Ian Romanick (2):
mesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_TEXTURE_FORMATS for GLES
radeon / r200: Pass the API into _mesa_initialize_context
Ilia Mirkin (2):
mesa: fix GL_COLOR_SUM enum for drivers without ARB_vertex_program
st/vdpau: don’t return a device if the screen doesn’t support NPOT
José Fonseca (1):
mesa: Use IROUND instead of roundf.
Kenneth Graunke (2):
glsl: Rename “expr” to “lhs_expr” in vector_extract munging code.
glsl: Fix chained assignments of vector channels.
Lauri Kasanen (1):
mesa: Fix build to properly check for supported compiler flags
Marek Olšák (2):
st/mesa: use sRGB formats for MSAA resolving if destination is sRGB
gallium/util: util_format_srgb should not return FORMAT_NONE for sRGB formats
Matt Turner (2):
glcpp: Define GL_EXT_shader_integer_mix in both GL and ES.
glx: Update glxext.h to revision 24777.
Michał Górny (1):
Use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config.
Paul Berry (1):
i965: Ensure that all necessary state is re-emitted if we run out of aperture.
Paul Seidler (1):
build: move ARCH_LIBS definition outside of ASM definition
Thomas Sondergaard (4):
mesa: Preliminary support for MSVC_VERSION=12.0
mesa: Fix compile error with MSVC 2013
mesa: Work around internal compiler error
mesa: Namespace qualify fma to override ambiguity with fma from math.h
Tom Stellard (1):
r600g/compute: Emit DEALLOC_STATE on cayman after dispatching a compute shader.