Mesa 7.0 Release Notes / June 22, 2007

Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support. A number of bugs have been fixed since the 6.5.3 release.

MD5 checksums

35a1698986f7ac8dc435624ee9256cda  MesaLib-7.0.tar.gz
50c371455fa7532c04aa0a970f9bc51f  MesaLib-7.0.tar.bz2
bcedb6f43c97c1bc49e5cc7f12835722  MesaLib-7.0.zip
9bad332c7b74f59be96556135212ca9e  MesaDemos-7.0.tar.gz
fada2bc1f29da513e015fda1e3abd0c0  MesaDemos-7.0.tar.bz2
84e3bbe470d983ae32f1f0c779faf99e  MesaDemos-7.0.zip
76c7bb54f9850c689eba844f6daed332  MesaGLUT-7.0.tar.gz
4af28296e02772ef1de00e4e79bf3d12  MesaGLUT-7.0.tar.bz2
9043cb0b54cc03d1874728d74b12188c  MesaGLUT-7.0.zip

New features

  • OpenGL 2.0 and 2.1 API support.

Bug fixes

  • Fixed a few fog-related bugs.

  • Fixed broken GLSL mix() function.

  • Fixed broken GLSL exp() functions.

  • Fixed GLSL mod4(vec4, vec4) bug.

  • Implemented GLSL asin(), acos(), atan() functions.

  • Fixed an R300 driver bug that caused Xorg composite manager to crash

  • Fixed R300 vertex program/matrix bug (10848)

  • GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords)

  • Specifying an invalid texture unit as a sampler could lead to a crash

  • The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983)

  • ARB vp state.light[n].half value was incorrect (bug 10987)

  • Fixed a positional light source bug (bug 11009)

  • Fixed point size attenuation problem (bug 11042)

  • glPopAttrib didn’t restore texture object’s LOD bias (bug 11049)

  • Fixed a TLS / TEXTREL problem (bug 7459)

Internal code changes

  • Some texture code consolidation and simplifiction (Ian Romanick)

  • R300 driver clean-ups.

To Do (someday) items

  • Switch to freeglut

  • Fix linux-glide target/driver.

  • Improved lambda and derivative calculation for frag progs.

Driver Status

Driver         Status
----------------------  ----------------------
DRI drivers     varies with the driver
XMesa/GLX (on Xlib) implements OpenGL 2.1
OSMesa (off-screen) implements OpenGL 2.1
Windows/Win32       implements OpenGL 2.1
Glide (3dfx Voodoo1/2)  implements OpenGL 1.3
SVGA            unsupported
Wind River UGL      unsupported
DJGPP           unsupported
GGI         unsupported
BeOS            unsupported
Allegro         unsupported
D3D         unsupported