Mesa 17.0.0 Release Notes / February 13, 2017¶
Mesa 17.0.0 is a new development release. People who are concerned with stability and reliability should stick with a previous release or wait for Mesa 17.0.1.
Mesa 17.0.0 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.5. OpenGL 4.5 is only available if requested at context creation because compatibility contexts are not supported.
SHA256 checksums¶
696578f0b83796470511a88a95fff15a2a25fa201a9e487716f2ca20c177c3ab mesa-17.0.0.tar.gz
39db3d59700159add7f977307d12a7dfe016363e760ad82280ac4168ea668481 mesa-17.0.0.tar.xz
New features¶
Note: some of the new features are only available with certain drivers.
GL_ARB_post_depth_coverage on i965/gen9+
GL_KHR_blend_equation_advanced on nvc0
GL_INTEL_conservative_rasterization on i965/gen9+
GL_NV_image_formats on any driver supporting GL_ARB_shader_image_load_store (i965, nvc0, radeonsi, softpipe)
GL_ARB_gpu_shader_fp64 in i965/haswell
GL_ARB_vertex_attrib_64bit in i965/haswell
GL_ARB_shader_precision in i965/haswell
Intel Haswell now supports OpenGL 4.2
GL_OES_geometry_shader on i965/haswell
GL_OES_texture_cube_map_array on i965/haswell
GL_OES_viewport_array on i965/haswell
Vulkan Float64 capability support on Intel’s ANV driver
Bug fixes¶
Bug 70623 - libglx.so: undefined symbol: _glapi_tls_Context
Bug 72902 - [IVB/HSW/BDW] DOTA2 segfaults unless Mesa is configured with (non-default) –enable-glx-tls
Bug 73778 - _glapi_tls_Dispatch undefined
Bug 77662 - Fail to render to different faces of depth-stencil cube map
Bug 89043 - undefined symbol: _glapi_tls_Dispatch
Bug 91281 - Tonga VCE 2160p encode fails with BO to small for addr
Bug 92234 - [BDW] GPU hang in Shogun2
Bug 92634 - gallium’s vl_mpeg12_decoder does not work with st/va
Bug 92760 - Add FP64 support to the i965 shader backends
Bug 92925 - Incorrect GEN for ASTC in Surface Format Table
Bug 93551 - Divinity: Original Sin Enhanced Edition(Native) crash on start
Bug 94512 - X segfaults with glx-tls enabled in a x32 environment
Bug 94900 - HD6950 GPU lockup loop with various steam games (octodad[always], saints row 4[always], dead island[always], grid autosport[sometimes])
Bug 94904 - [vulkan, BSW] dEQP-VK.api.object_management.multithreaded_per_thread_device intermittent crash
Bug 95460 - Please add more drivers (freedreno, virgl) to features.txt status document
Bug 96959 - nop.sat generated by pow workaround?
Bug 97102 - [dri][swr] stack overflow / infinite loop with GALLIUM_DRIVER=swr
Bug 97232 - Line rendering broken in Dolphin when using gl_ClipDistance
Bug 97287 - GL45-CTS.vertex_attrib_binding.basic-inputL-case1 fails
Bug 97321 - Query INFO_LOG_LENGTH for empty info log should return 0
Bug 97420 - “#version 0” crashes glsl_compiler
Bug 97422 - trying to call a number as a function results into a crash
Bug 97447 - GL 3.0 compatibility context exposes GL_ARB_compute_shader
Bug 97473 - Memory corruption when uploading DXT5 cubemap faces
Bug 97715 - [ILK,G45,G965] piglit.spec.arb_separate_shader_objects.misc api error checks
Bug 97779 - [regression, bisected][BDW, GPU hang] stuck on render ring, always reproducible
Bug 97804 - Later precision statement isn’t overriding earlier one
Bug 97952 - /usr/include/string.h:518:12: error: exception specification in declaration does not match previous declaration
Bug 97967 - glsl/tests/cache-test regression
Bug 98005 - VCE dual instance encoding inconsistent since st/va: enable dual instances encode by sync surface
Bug 98012 - [IVB] Segfault when running Dolphin twice with Vulkan
Bug 98134 - dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.draw_buffers wants a different GL error code
Bug 98172 - Concurrent call to glClientWaitSync results in segfault in one of the waiters.
Bug 98238 - witcher 2: objects are black when changing lod
Bug 98243 - dEQP mismatched UBO precision qualifiers
Bug 98245 - GLES3.1 link negative dEQP “expected linking to fail, but passed.”
Bug 98250 - dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texparameterIiv/texparameterIuiv failure
Bug 98263 - [radv] The Talos Principle fails to launch with “Fatal error: Cannot set display mode.”
Bug 98297 - Can’t configure a desktop with 3x4k monitors in one row
Bug 98299 - Compute shaders generate stupid divides
Bug 98307 - “st/glsl_to_tgsi: explicitly track all input and output declaration” broke flightgear colors on rs780
Bug 98326 - [dEQP, EGL] pbuffer depth/stencil tests fail
Bug 98327 - [dEQP, EGL] dEQP-EGL.functional.resize not supported
Bug 98328 - [dEQP, EGL] luminance tests fail
Bug 98329 - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer
Bug 98330 - [dEQP, EGL] dEQP-EGL.functional.buffer_age.no_preserve fails
Bug 98339 - dEQP-EGL: Got EGL_BAD_MATCH: eglCreateSyncKHR()
Bug 98343 - dEQP-EGL: GL_INVALID_ENUM at teglCreateContextExtTests
Bug 98415 - Vulkan Driver JSON file contains incorrect field
Bug 98421 - src/loader/loader.c:111:40: error: unknown type name ‘drmDevicePtr’
Bug 98431 - UnrealEngine v4 demos startup fails to blorp blit assert
Bug 98480 - Support R8 image texture in ES 3.1
Bug 98512 - radeon r600 vdpau: Invalid command stream: texture bo too small
Bug 98518 - [r600g, bisected] regression: NI/Turks MSAA texture corruption with FreeCAD and Wine games
Bug 98526 - glsl/tests/general-ir-test regression
Bug 98595 - glsl: ralloc assertion “info->canary == CANARY” failed
Bug 98599 - xterm menus corrupt since tgsi/scan: handle indirect image indexing correctly
Bug 98632 - Fix build on Hurd without PATH_MAX
Bug 98681 - ir_builder_print_visitor.cpp:401:67: error: expected ‘)’ before ‘PRIx64’
Bug 98694 - “(5=2)?1:1” as array size decleration crashes glsl_compiler
Bug 98740 - bitcode.cpp:102:8: error: ‘Error’ is not a member of ‘llvm’
Bug 98767 - [swrast] ralloc.c:84: get_header: Assertion `info->canary == CANARY’ failed.
Bug 98774 - glsl/tests/warnings-test regression
Bug 98815 - [SKL/BDW GT2] large perf regression in TessMark
Bug 98840 - nir clone test fails
Bug 98893 - [SKL] piglit.spec.arb_shader_image_load_store.semantics intermittent
Bug 98914 - mesa-vdpau-drivers: breaks vdpau for mpeg2video
Bug 98917 - [BDW SKL BSW KBL] Tessellation CTS tests regression
Bug 98975 - Wasteland 2 Directors Cut: Hangs. GPU fault
Bug 99010 - –disable-gallium-llvm no longer recognized
Bug 99013 - [regression, bisected] radeonsi: commit 4c8c13b3 “Use amdgcn intrinsics for fs interpolation” makes system unusable
Bug 99030 - [HSW, regression] transform feedback fails on Linux 4.8
Bug 99038 - [dEQP, EGL, SKL, BDW, BSW] dEQP-EGL.functional.negative_api.create_pixmap_surface crashes
Bug 99072 - [byt,ivb,snb] ES3-CTS.gtf.GL3Tests.shadow regression
Bug 99085 - [EGL] dEQP-EGL.functional.sharing.gles2.multithread intermittent
Bug 99097 - [vulkancts] dEQP-VK.image.store regression
Bug 99100 - [SKL,BDW,BSW,KBL] dEQP-VK.glsl.return.return_in_dynamic_loop_dynamic_vertex regression
Bug 99119 - swr_fence_work.cpp(42): error: argument of type “std::nullptr_t” is incompatible with parameter of type “unsigned long”
Bug 99144 - Incorrect rendering using glDrawArraysInstancedBaseInstance and first != 0 on Skylake
Bug 99154 - Link time error when using multiple builtin functions
Bug 99158 - vdpau segfaults and gpu locks with kodi on R9285
Bug 99185 - dEQP-EGL.functional.image.modify.tex_rgb5_a1_tex_subimage_rgba8
Bug 99188 - dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb565_no_depth_no_stencil
Bug 99210 - ES3-CTS.functional.texture.mipmap.cube.generate.rgba5551_*
Bug 99214 - Crash in library libswrAVX.so when assigning vertex buffer object pointers with elements of type GL_DOUBLE
Bug 99219 - The Stanley Parable GPU hang when starting a new game
Bug 99229 - [G33] thousands of tests crash
Bug 99231 - [HSW][i965] Crash in upload_3dstate_streamout()
Bug 99287 - piglit.spec.glsl-1_10.execution.vs-nested-return-sibling-loop regression
Bug 99303 - [REGRESSION][BISECTED] DMs are crashing on start with “radeon”
Bug 99314 - [g33] glsl regressions
Bug 99339 - Blender line rendering broken after removing XY clipping of lines
Bug 99354 - [G71] “Assertion `bkref’ failed” reproducible with glmark2
Bug 99389 - Mesa build broken: sid_tables.h
Bug 99391 - [ILK,G45,G965] piglit regressions
Bug 99401 - [g33] regression: piglit.spec.!opengl 1_0.gl-1_0-beginend-coverage
Bug 99419 - Crash(Segmentation fault) si_shader_select in Master Of Orion
Bug 99450 - [amdgpu] Payday 2 visual glitches on some models
Bug 99451 - polygon offset use after free
Bug 99456 - Firefox crashing when opening about:support with WebGL2 enabled
Bug 99631 - segfault with OSVRTrackerView and openscenegraph git master
Bug 99633 - rasterizer/core/clip.h:279:49: error: ‘const struct API_STATE’ has no member named ‘linkageCount’
Bug 99637 - VLC video has corrupted colors when using VDPAU output on Radeon SI
Changes¶
Building RADV requires –enable-gallium-llvm
The vulkan headers vk_platform.h and vulkan.h are no longer installed
The configure options –with-sha1 and –disable-shader-cache are removed alongside their respective library requirements